If you have good friends who enjoy the game, they will make sure you get it figured out
It will be tough, it is close enough to 3.5e in terminology to be confusing. And wizards are one of the more complicated classes - especially if they have the expanded spellbook feat.
First rule, always kill everything you can. Second rule, act completely innocent after commiting atrocities. You're playing Richard after all right?![]()
Voadam, I'm sure you're fine from an RP POV and tactical POV (after all you took on a dragon atop a bridge drawing it away from your allies) so it's just the rules that will be a bit of a stumbling block.
One thing wizards have is a lot of sustainable powers (usually their dailies), so make sure you can sustain them with a minor, else they go *poof*. Try and use all your actions each turn (minor/move/standard), oh and as a wizard, try and kill the minions. Might be metagaming, but if the DM puts 4-5 of the same looking mini (or same named token) on the board, he's probably a minion.
Oh yeah, open mind, it is much, much different than prior editions. I think if you don't compare it, but rather try and play it with a blank slate, it'll be better.
A few things (one mentioned before):
1: look for keyword "sustain" and make sure you have a minor for it if you need it.
2: Always look to burn Encounter (red) Powers because you get them back next encounter and they're usually a bit better than just burning straight At-Wills.
3: Don't be afraid to burn Daily Powers if needed. If everyone saves them, they may not get a good chance to use them or have too few resources left to make best use of them.
One more thing: 4E Wizards aren't the massive area damage dealers they used to be. Now they are the guys who mess up with all tactics the DM has planned![]()
Good point by Avin, there.
What you do as a wizard isn't blow stuff up.
You're the guy who tells the enemies where they go and what they do.
Think about how to mess up their plans.
They get a class feature of having a choice of dailies and utilities each day for each level you get a daily, right? So I do need to decide which ones to prepare.
Flaming Sphere is probably the best Daily you'll get for a while (if the opponents don't resist fire).