We'll do what we can Boz-manBOZ said:i do have the psionics handbook. i keep it mostly as a reference work. i never have, and possibly never, actually psionics it in a game. i've never fully grasped the concept (which is why i'm having problems), but i keep trying all the same.
ok, here's what i'm going to do. when i get home, i'm going to try to do some cross-over conversions of the psionic powers, and post them if i get far enough along. those of you who are more familiar with psionics than myself can compare my conversions to the information above and tell me if it's too powerful, not enough, or whatnot.
along with elder brains and urophions, neothelids were in The Illithiad. of course, since neothelids were in the psionics handbook, i'm not going to be converting them.![]()
Devon said:Here's a list of the power conversions:
ballistic attack - no real analogue - might just use Telekinesis
complete healing - True Healing (very powerful)
teleport other - no real analogue - perhaps Teleport Circle or Baleful Teleport?
time shift - Temporal Accelleration, Temporal Velocity and/or Time Regression?
domination - there are several powers which replace this: Domination, True Domination, and Thrall
ejection - no real analogue
empower - this has been replaced with item creation feats (primarily, Craft Crystal Capacitor) - psionicists don't need any other power to charge a psionic capacitor
cannibalize - replaced with the feat Body Fuel
magnify - replaced by the feat Enlarge Power
prolong - replaced by the feat Extend Power
awe - Demoralize?
These are in the Attack/Defense Modes section of the PsHB:
mind blast, id insinuation, mind thrust, psychic crush
- the Forget spell-like ability can probably be replaced by the psion power Tailor Memory or Mindwipe (probably Mindwipe)
this one was supposed to be a spell-like ability, so i'd need a spell of similar effect/power.
Devon said:Would it not be possible to (as necessary) give a creature two sets of spell-like abilities: psionic and spell powers? I don't see why we need to keep them all in one grouping or the other, especially if the special effect is that they are psionic abilities.
several individulas have stated that they would like the choice, so i'm going to list them both ways

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.