RangerWickett
Legend
So I was just taking some time to plot the course of the last bit of my novel, and I was typing up some ideas to clarify my scattered thoughts. The novel is about unemployed adventurers who have to deal with real life since they can't be heroes. Well, as I'm working on the plot, I'm trying to decide whether to have event A or B happen first, and I write:
"The first way I have a lot more angst early on, and the climax of the game will be"
And then I stop. I realize I just called my novel a game. This comes on the heels of me visiting my old creative writing professor, who told me I need to get my fiction away from D&D, because it won't sell, and I would be better off creating my own stories.
It amuses me, and frightens me a little. Am I just writing a glorified storyhour? It's not based on a campaign, but it's in the same world that I run my D&D games in.
I think the best advice my professor gave me was that I watch more TV than I read novels. I should focus on trying to work in TV. I'm going to do just that.
"The first way I have a lot more angst early on, and the climax of the game will be"
And then I stop. I realize I just called my novel a game. This comes on the heels of me visiting my old creative writing professor, who told me I need to get my fiction away from D&D, because it won't sell, and I would be better off creating my own stories.
It amuses me, and frightens me a little. Am I just writing a glorified storyhour? It's not based on a campaign, but it's in the same world that I run my D&D games in.
I think the best advice my professor gave me was that I watch more TV than I read novels. I should focus on trying to work in TV. I'm going to do just that.