Valavien said:Count me in for this software as well. I am just about to inherit a Palm Vx
Hatchling Dragon said:Inventory tracking, with the 'stock containers' stats already in place (ie: Bags of Holding stats), or the ability to create 'custom' containers and no built-in examples. Perhaps limiters so that you can't wear 15 rings and 3 sets of bracers and still get all the 'buffs' they'd grant.[/b]
Will try to think up more stuff if work's not insane, which of course it will be since I'm going to bed late and don't want it to be busy
Hatchling Dragon said:Since I'm more the 'straight from the book(s)' type the 'not very customizable, except by me' thing isn't a big issue. I can see it being potential trouble down the road, unless you expect to expand the flexability at some point in the future. But that's for the future itself, so enough about that subject for now.
The stats I was interested were the weight stats for the containers themselfs, particularly the magial containers like a Bag of Holding that have a 'set' weight regardless of the total mass of it's contents.
Volume would be the perfect stat to religate to the computer for tracking, but there aren't any stats for item volumes that I'm aware of, so this would be pointless. Perhaps just listing them in descriptive text for DM reference.
SaiZai said:It's actually a fairly important point from a design perspective. Retrofitting a static system to dynamic/customizable one is a lot of work, depending on how modular it was made in the first place.
Oh, I see. Well, of course; all items have a 'weight' attribute. Have it on you, and that's added to your total weight carried, compared against your carry capacity, etc. down the line. Of course, "special" containers, like a Bag of Holding, negate the weight of actual contents from what I remember...
A couple other problems with volume... a) where would I *get* the info (I'm not about to estimate every item extant), and b) 1+1 != 2 for volume. Unfortunately, as anyone who's tried to pack for moving would know, there's a rather large amount of wasted space.
Hatchling Dragon said:I meant that the program would be able to differentiate between 'weight in a container' and it's acutal weight in respects to skill checks 'n what-not. The Bag of Holding is of course a prime example.
Without an ability to distinguish between the two the 'magic bags' become relatively useless, and of course shoot any skill calculation accuracy out the window.
That's another thing that DM's are there for, keeping people from stuffing Halflings into the main pouch of thier Haversack to avoid those pesky weight limits.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.