Phoenix8008
First Post
Okay, I know this has been asked before, but I can't remember the answer(and I hope this is clarified in D&D3.5!).
For magical *burst weapons (flaming, shocking, frost, etc), when you score a critical hit is the damage...
[Base weapon damage+1d6(shock let's say)+1d10(shocking burst)]
or is it just...
[Base weapon damage+1d10(shocking burst)]
This is asuming that the weapon's critical modifier is only a 'x2' so that the burst damage listed in the DMG is only +1d10.
So, please tell me. Which of these two is it so I can let my DM know next week. Thanks for any help!
For magical *burst weapons (flaming, shocking, frost, etc), when you score a critical hit is the damage...
[Base weapon damage+1d6(shock let's say)+1d10(shocking burst)]
or is it just...
[Base weapon damage+1d10(shocking burst)]
This is asuming that the weapon's critical modifier is only a 'x2' so that the burst damage listed in the DMG is only +1d10.
So, please tell me. Which of these two is it so I can let my DM know next week. Thanks for any help!

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