Razjah
Explorer
I can't give @Radiating Gnome some xp right now, but that idea is pretty great. It can even lead to some great potential hooks when the plot with the sun is finished. Perhaps the chrono-fiends aren't actual fiends, but creatures that were trapped in a frozen timeline and were changed over the years by it? Once the sun is restored, the party can try to free the chrono-people. The party may be able to modify some rituals that they used to restore the sun to freeze small parts of time to communicate with the trapped people.
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