fnwc
Explorer
drothgery said:In my experience -- which may or may not be typical -- while full-time college students are often gamers, they aren't heavy consumers of supplements because they lack money and don't have easy access to anyone they can convince to buy stuff for them. Certainly I buy far more gaming material now than I did when I was in school.
I've read in various places that computer gamers average around 31 years of age. If that's true, I wonder what the average D&D player's age is?
I'd imagine that in your thirties that a new D&D edition wouldn't really be much of a financial burden.