Tyler Do'Urden
Soap Maker
The title says it all. I'm tired of "heroic" adventures and adventurers. No more paladins, no more rogues with a heart of gold, no more kindly old wizards.
I want to play Darth Vader. I want to play Hannibal Lecter. I want to consort with fiends and slay angels. I want to desecrate churches and murder holy men. I want to slaughter villages. I want to kill the goodly old king and rule his kingdom with a corrupt iron fist.
I want to be evil...
...but nobody makes adventures for me! No, no, I'm not talking about the "evil" option for Savage Tide. Or another all-Drow campaign (being evil in an evil society? Yawn.)
I look through years and years of products for D&D, third party or Wizards of the Coast- and there just isn't much for the DM that wants to run a campaign based around villainy, at least as far as adventure modules or paths specifically devoted to evil are concerned. I'm sure there's a demand- why isn't anybody filling it?
Let's play the villains.
I want to play Darth Vader. I want to play Hannibal Lecter. I want to consort with fiends and slay angels. I want to desecrate churches and murder holy men. I want to slaughter villages. I want to kill the goodly old king and rule his kingdom with a corrupt iron fist.
I want to be evil...
...but nobody makes adventures for me! No, no, I'm not talking about the "evil" option for Savage Tide. Or another all-Drow campaign (being evil in an evil society? Yawn.)
I look through years and years of products for D&D, third party or Wizards of the Coast- and there just isn't much for the DM that wants to run a campaign based around villainy, at least as far as adventure modules or paths specifically devoted to evil are concerned. I'm sure there's a demand- why isn't anybody filling it?
Let's play the villains.