Piratecat
Sesquipedalian
I love high lvl D&D. One of my players just had his PC hit 20th lvl after 11 years of regular play, and he's positively giddy. I'm having a blast as I plot out the next arc of my campaign; it's going to be fun.
Of course, logistics can be fascinating. Here's how they escaped back to the surface from an illithid demiplane deep in the underdark, where teleporting is difficult or impossible:
1. Plane shift into illithid demiplane to kick ass and take (telepathic) names.
2. Cubic Gate from demiplane to Mount Celestia (Plane of LG).
3. Rod of security to celestial demiplane to rest.
4. Next day, Gate from security demiplane back to underdark. Grab things left behind.
5. Plane shift back to security demiplane.
6. Gate back home on the Prime.
It was elegantly done.
Of course, logistics can be fascinating. Here's how they escaped back to the surface from an illithid demiplane deep in the underdark, where teleporting is difficult or impossible:
1. Plane shift into illithid demiplane to kick ass and take (telepathic) names.
2. Cubic Gate from demiplane to Mount Celestia (Plane of LG).
3. Rod of security to celestial demiplane to rest.
4. Next day, Gate from security demiplane back to underdark. Grab things left behind.
5. Plane shift back to security demiplane.
6. Gate back home on the Prime.
It was elegantly done.
