Elder-Basilisk said:
As for cinematics, I've found that miniatures can actually be a big help if the terrain is detailed enough. (Oone games rendered battlemaps are great for this). If players see that the BBEG is right next to a stack of barrels and a bannister, they might hop on the barrels, hop up to the bannister and balance there while attacking. If they don't see exactly where he is, any such manuever would require a detailed description of the room (noting that there is a staircase with a stack of barrels next to it right next to the table where the PCs start and then that the NPC backed himself next to the staircase) followed by a series of questions: how close is he to the bannister? Can I jump up to the bannister? How about if I hop onto the barrels first? The barrels you said were stacked near the staircase. With a detailed map, players can see possibilities directly without asking lots of questions of the DMs.
And i think this is one of the best arguments for having detailed, premade battlemats. Not for every encounter, sure, but for major fights, against multiple foes, it injects a whole new quality to the game. Not better necessarily, but different. I have the Oone maps and as a DM, they're so much fun to string together into new shapes, room, corridors. etc. They say a picture is worth a thousand words, and if a kickass picture can set the mood for the players, the very GROUND they're standing on, well, that just saved me a lot of words and leaves time for more dice-rolling. A good battlemap, for heavy combat, i think intensifies and streamlines gameplay.
But it's simply not for everyone's style. And as many have pointed out, it does get ridiculously expensive. Fiery Dragon was great about having printable counters, which are great when glued to pennies. I started making my own miniatures based on that concept, propping them up on clay stands. For like $2 i can get a page of full color monsters in 2 dimensions.
And other terrains can be made with clumps of grass or leaves or sticks, and clay, coupled with a basic battlemat.
Battlemats and minis require more time investment for the DM too, so maybe that's another hindrance for people. It just boils down to what is enjoyable, and i suppose that's a per-person basis.