Nifft
Penguin Herder
irdeggman said:Or you rule traps and their consequences follow the rules of actions that a character does and that, in the case of falling, a character falls on his turn - not continuously.
Ruling it this way makes feather fall work just fine as an immediate action.
Ruling it that way makes feather fall work just fine as a standard action. Or you could just use fly. If you don't fall until your turn, you would have all your actions available, no?
-- N
PS: And AoOs become really, really annoying if they don't resolve immediately.