Immortals Handbook Epic Bestiary (now available)

For comparison, another monster type that has CON scores but is immune to crits is the Ooze. Oozes are essentially undifferentiated masses of cells, or perhaps even gigantic single cells, to use modern terminology. Because they're undifferentiated, they're immune to critical hits, and have no front or back to speak of. But since they're cells, they are very clearly alive, and have metabolism and health like more complex creatures do. Therefore, they have CON scores. Elementals are basically the same thing, just using a different body medium.
 

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Hey guys! :)

(With regards Elementals) Its possible I am just seeing giants instead of windmills and overanalysing stuff...as usual. ;)

You should see the state of me trying to work out the final build of the spell-like abilities for the divinity templates. :o
 

Upper_Krust said:
Hey guys! :)

(With regards Elementals) Its possible I am just seeing giants instead of windmills and overanalysing stuff...as usual. ;)

You should see the state of me trying to work out the final build of the spell-like abilities for the divinity templates. :o

Just start applying them at random. That can't go wrong.
 

U_K!
Assuming you still give deities the option of taking Alter Reality, are Spell-Like abilities worth it? Though in the Bestiary the only things that had Alter reality were very powerful, was that intentional? After a quick glance, the only two monsters I saw having it in the Bestiary are the Nexus Dragon, and Alabastor (NOTE: He doent have alter Reality, but Wish at will is close enough) Though I just noticed your version of Alter reality is VERY strong :) Spontaneous epic spells makes for a tough fight indeed.
 

Upper_Krust said:
You should see the state of me trying to work out the final build of the spell-like abilities for the divinity templates. :o
Eh, I'd rather just see the templates themselves (along with the rest of Ascension of course). :D :p
 


Hey guys! :)

Saerynishar said:
Just start applying them at random. That can't go wrong.

Why didn't I think of that! :D

Ltheb Silverfrond said:
U_K!
Assuming you still give deities the option of taking Alter Reality,

Its optional, but it wouldn't necessarily be standard below Sidereal power.

Ltheb Silverfrond said:
are Spell-Like abilities worth it?

There are a few things that deities should be able to do as standard that can be achieved through spell-like abilities rather than creating a whole new special ability.

I have really been trying to boil everything down to its essence and keep things to 9 spell-like abilities (one per spell school) for each Divinity Template.

Ltheb Silverfrond said:
Though in the Bestiary the only things that had Alter reality were very powerful, was that intentional?

Its basically concerns over the Disciple thru Greater Deity templates rather than the more powerful stuff which pretty much solves itself.

Ltheb Silverfrond said:
After a quick glance, the only two monsters I saw having it in the Bestiary are the Nexus Dragon, and Alabastor (NOTE: He doent have alter Reality, but Wish at will is close enough) Though I just noticed your version of Alter reality is VERY strong Spontaneous epic spells makes for a tough fight indeed..

To me Alter Reality is like epic wish. But to be honest I don't see much difference between that and a wish backed up with Automatic Metamagic Capacity.

So anything from Elder One onwards is probably going to be able to use wish at will in some capacity.

paradox42 said:
Eh, I'd rather just see the templates themselves (along with the rest of Ascension of course). :D :p

Servitor of Wrath said:
Seconded. :D

Well the Spell-like abilities of the templates are part of the templates.
 

Upper_Krust said:
I have really been trying to boil everything down to its essence and keep things to 9 spell-like abilities (one per spell school) for each Divinity Template.

One per School 'eh?
I like that idea alot more that the way D&dG handled it (Domain spells at will) Because it means 1 - You dont get stuck with sucky spells that are superceeded by other higher level ones, like the alignment based domains and 2 - You tend to have more options with dealing with opponents with strange immunities.
Oh, do these Spell-Likes have a use limit, like say 1/per day/per Divine rank, or are they at will? The Destruction domain or the Death domain sound really good for At will. Of course, some crazy power like say Transendental Blast* or whatever that does a bazzilion d1000 damage and retroactivly kills anyone who tries to block it the turn before they actually do is slightly better. Slightly :).
(*Note: if there is a transendental blast [I suspect there is] I wouldn't think it be any less powerful than my joke idea.)
Side note: Anyone think the idea of a Timelord level Ninja/Pirate-being amusing.
 

Howdy Ltheb matey! :)

Ltheb Silverfrond said:
One per School 'eh?
I like that idea alot more that the way D&dG handled it (Domain spells at will) Because it means 1 - You dont get stuck with sucky spells that are superceeded by other higher level ones, like the alignment based domains and 2 - You tend to have more options with dealing with opponents with strange immunities.

Well in fairness, you get the domain spells as part of the Portfolio Templates. But I only want to cover the most generic stuff with the Divinity Templates.

As for the 'getting stuck with sucky spells', thats why Automatic Metamagic Capacity is useful.

One annoyance is that Teleport and Plane Shift are both Conjuration. :confused:

Ltheb Silverfrond said:
Oh, do these Spell-Likes have a use limit, like say 1/per day/per Divine rank, or are they at will?

All spells except your top level spells are at will. They are 1/day/Divine Bonus as you correctly guessed.

Ltheb Silverfrond said:
The Destruction domain or the Death domain sound really good for At will. Of course, some crazy power like say Transendental Blast* or whatever that does a bazzilion d1000 damage and retroactivly kills anyone who tries to block it the turn before they actually do is slightly better. Slightly :).
(*Note: if there is a transendental blast [I suspect there is] I wouldn't think it be any less powerful than my joke idea.)

As far as I can recall off the top of my head, the three major Transcendental Effects are Astro, Omega and Ultima which are each double-dimensional blasts.

I'm not sure if I also have an actual 'Transcendental Effect' or if it evolved into one of the above.

Ltheb Silverfrond said:
Side note: Anyone think the idea of a Timelord level Ninja/Pirate-being amusing.

Funny you mention it there is a Time Lord whose moniker is Worldbeard...I kid you not. ;)
 


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