This was brought up elsewhere so I thought I'd bring it up here.
While an "OGL Imperial Age" would incorporate the Modern SRD, I may take the opportunity to tweak the rules a bit for smoother play. This would be more along the lines of "incorporate spot and listen into a generic "notice skill" (to use a Green Ronin example) than "completely rewrite the basic classes." It should also go without saying that I'd eliminate inappropriate skills, feats, and F/X (e.g. the Computer Use skill).
I would only make tweaks after careful consideration, however, because I'd want maximum compatibility and ease of conversion.
Walt Ciechanowski
Imperial Age Line Developer
Adamant Entertainment
While an "OGL Imperial Age" would incorporate the Modern SRD, I may take the opportunity to tweak the rules a bit for smoother play. This would be more along the lines of "incorporate spot and listen into a generic "notice skill" (to use a Green Ronin example) than "completely rewrite the basic classes." It should also go without saying that I'd eliminate inappropriate skills, feats, and F/X (e.g. the Computer Use skill).
I would only make tweaks after careful consideration, however, because I'd want maximum compatibility and ease of conversion.
Walt Ciechanowski
Imperial Age Line Developer
Adamant Entertainment