ForceUSer wrote:
That's always part of the problem - the magic items. Typical published modules lack the monk specific equipment that could really make a difference when you start from low levels.
Starting at higher levels makes it much easier to 'buy' what you need off the rack to build the right character.
Thanks for the thread on the grappling monk - I'll take a look.
Personally I think grappling monks are nasty, especially given the right combination of feats and magic items. They will shut you down.
That's always part of the problem - the magic items. Typical published modules lack the monk specific equipment that could really make a difference when you start from low levels.
Starting at higher levels makes it much easier to 'buy' what you need off the rack to build the right character.
Thanks for the thread on the grappling monk - I'll take a look.