Improving a core Dragon Disciple build

Well, if I were you I will fully enjoy Dragon Disciple levels. If the game starts at 12th-level, you can have 7 levels in Dragon Disciple. Blindsense (L5), +2 Con (L6) & +3 NA (L7) are all too good.
Which two feats do you think it is worthwhile to lose?
And DD has better selection of class skills comparing to Barbarian, Fighter & Sorcerer. Then with 3 more levels you can complete this prestige class. Trust me, immunities due to being Dragon, extraordinary (non-magic) flight & another +4 strength are really, really nice.
+3 LA makes me think twice about that.

Well, unless you can somehow make a full attack wit a charge (IIRC there is no way to do this within core rules), I will never investigate much on charging tactics.
It's worthwhile to invest a small amount at least, since charging will happen.

If you really want to use a Spiked Chain, you would better raising Dex some and take Combat Reflexes instead of (or before) taking Expertise-Improved Trip feat chain. This feat is good for someone with reach even if he has no Dex bonus as he can make a AoO while flat-footed.
Forgive me, but I just don't see multiple AoO coming up in the games that I play, while Tripping has been shown to work fairly consistantly.
 

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Which two feats do you think it is worthwhile to lose?

Assuming you still want to use a spiked chain, Multiattack will not have much use, because of the difference of reach between your weapon and your bite attack. And even if you tend to go closer for using your natural weapon, that is just a +3 attack bonus to one weak bite attack.

Iron Will may not be that important if you take more levels in DD, as it gives you higher will save.

Personally, I am not a big fun of spiked chain and improved trip but it does depend on each DM's habit of how many and what kind of opponents he tend to use. I will write about this below.

+3 LA makes me think twice about that.

As already pointed out, you don't need to worry about it.

It's worthwhile to invest a small amount at least, since charging will happen.

Forgive me, but I just don't see multiple AoO coming up in the games that I play, while Tripping has been shown to work fairly consistantly.

Well, that kind of experiences differ largely between play groups.

In my 10 or so years of 3.Xe game experience, charging has never been a significant maneuver. It often happens that not a single PC charges even once during, say, a 8 hour gaming session.

It depends on how strict a play group use the charging rule by RAW, how wide or complicated the battlefields are, how close the encounter distance is, etc.

Same can be said for AoO. If a DM tend to use small number of monsters per encounter, multiple AoO per round will be a waste. But most published mods tend to use encounters against massed-monsters several times in an adventure.

And If a DM tend to use a lot of medium-sized two-legged opponents, and if many of them are melee warriors, then tripping would be useful.

But if your DM likes to use larger, multiple-leged, or totally untrippable creatures (say, ooze) or spellcasters or something non-melee, tripping is almost useless.

So, usefulness of those feats and tactics will depend largely on your DM's style.
 


How does one not gain LA?

From official FAQ (Main35FAQv06302008.pdf),

One of my players plays a half-celestial sorcerer, and he wants to take the dragon disciple prestige class. What happens to his character's creature type when he reaches the 10th level of dragon disciple? Is he still an outsider (from his template), is he a dragon, is he both, or is he something else? Should he gain a level adjustment from becoming a half-dragon?

A creature can have only one type (although some templates retain a creature's original type as an “augmented" subtype). The dragon disciple prestige class has no limitations on the character's type other than “can't be dragon," so it's perfectly acceptable for a half-celestial character (or any other outsider who qualifies) to take levels in the class. At 10th level, the character's type would normally change to dragon. According to page 143 of SS, the outsider type applied by the half-celestial template overrides the dragon type applied by the prestige class, so the character's type would remain outsider. The character still gains all the class features of the dragon disciple prestige class though, so this is mostly just an issue of nomenclature.
A dragon disciple ignores the normal level adjustment applied from the half-dragon template; in effect, he's already “paid" for the template through the 10 levels of his prestige class. This is true of any prestige class that applies a template or otherwise changes the character's type or subtype.

Emphasis added.
 


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