In 8 hours of gaming how much time does your group spend trying to figure out the rules? This can be either through arguing or through the GM and at least two players reading through the books in vain.
We've been playing 3e for a couple of years now (since just after the release of the PHB). And I dont think theres been a session yet where we didn't lose an hour or two. I kinda miss 2e most times we play, most of the time there were no rules for most things and you made up what you needed. 3e has some fairly sensitive balance issues and making up rules invariably bites one latter.
By the way I'm in the campaign that has generated a 5 page discussion on whether its physicaly possible to break a stone wall with a hammer. Five gamers with five oppinions, all being a touch argumenitive, add a dash of ego and some skill at debate... equals nightmare.
We've been playing 3e for a couple of years now (since just after the release of the PHB). And I dont think theres been a session yet where we didn't lose an hour or two. I kinda miss 2e most times we play, most of the time there were no rules for most things and you made up what you needed. 3e has some fairly sensitive balance issues and making up rules invariably bites one latter.
By the way I'm in the campaign that has generated a 5 page discussion on whether its physicaly possible to break a stone wall with a hammer. Five gamers with five oppinions, all being a touch argumenitive, add a dash of ego and some skill at debate... equals nightmare.