in alphabetical order...(need more! see babombs post at end)

The party is hired by a mysterious man who is only visible as a long gloved arm. He has been trying to harvest truffula trees so he can make three-fingered sneeds (a very fashionable garment indeed), and wants the party to deal with a forest gnome druid who threatens his factory. This gnome calls himself the Lorax...:D

Next up, goblins.
Demiurge out.
 

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goblins

Goblins approach party and ask for help. They are being pushed around by gnolls and want combat training, in particular courage [goblin battle cry "Run away!"]

Threat is real, but of course once goblins win with PC help, they have the problem of dealing with lots of trained brave goblins, who want the PCs friend for dinner...
 

a former zookeeper has built several flesh golems form the remains of wolves and big cats. they were set in his research chamber, which is now buried in rubble, and told to attack any living thing that entered families property.

the evil wizard/zookeeper was killed and his keep crushed long ago, but unbeknownst to anyone his greatgrandson has entered the town that was built on the site of his keep, triggering the arcane stipulations in his will which state that all of the surrounding towns land shall belong to whatever of his heirs should visit it first....and the golems now realize that the town of 5000 above is on their turf.

clay golem is next-
 




well, i find this one hard to do...and i suck under pressure, but here you go-

Petre Voulkos was always a secretive man. his evil arcane doings were kept locked away in his deep mountain layer where he laboured at controlling the elemental forces and bending them to his will.

but life in an undeground secret lair can be quite lonely, and he struck up a friendly rivalry with another elementalist named Otoheino. they often tried to impress one another with their magical creations and frequently ended up spending a greta deal of their time competing directly through elemental servants.

these petty games soon bored them and they began collecting drow and svirfneblin- even occasionally deep dwarves- and trstign their creations on them.

one of their favorite passtimes was to dump several captives in a labyrinth style maze and bet on whether or not they could escape. escape was amde difficult by 2 clay golems they had created. Kaolus And Pherrus, they white and red clay golems would leave their alcoves at either side of the enormous maze as soon as anything larger than small entered it and pursue the quarry, almost always killing it.

Kaolus and Pherrus had one failure in all their time. Schnohbeel the svirfneblin escaped, and when making it to the surface he spread word of the evil elementalists, and the treasure within their layer but few believed him.

after the escape of Schnohbeel the wizards decided to enhance their prized golems to make the test tougher, etching a sigil on each golems chest granting them the the ability to

Passwall within the maze 3 time per day.

Schnohbeel passed many wnters ago and with him passed the facts about the golems, but the rumours of the existence of petre voulkos and otoheino have begun to circle again, and talk of their vast treasure hidden underground behind a maze.......

next is stone golem-
 

Stone golem

Hearing a rumor that a stone golem guards a treasure, the party arrives with a variety of one use magics to take out that foe and use them to great effect on this 9' tall finely carved stone statue that is between them and the treasure chest.

They may or may not notice it is just a large antimated object. They will definitely notice that the real stone golem is the barely carved mass of stone they assumed was part of the wall when they entered, and that it will not let them leave.
 


An unwise wizard near the ocean uses his iron golem to strip mine the land for peat. Nature has taken its toll and the golem has fallen into a saltwater bog. The wizard needs help getting the golem out (he does not have access to telekenisis or the like). Opposing the wizard is a group of druids who have decided that this is Creation's revenge on the construct and will oppose all attempts to release the golem. Ideally, the party must find some source of comprimise between the two groups.

In the meantime the golem is slowly rusting and losing 1 hit point from its maximum total with every passing day.
 

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