DM_Jeff
Explorer
Don't think I saw these suggestions yet, but even folks wary of DM's Guild can rest easy with these handy items:
Guildhalls
Shops
Guildhalls
Shops
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Also, here's a link to the PDF of the "sane magical item prices" that was floating around a while back:
https://drive.google.com/file/d/0B8XAiXpOfz9cMWt1RTBicmpmUDg/view
Don't think I saw these suggestions yet, but even folks wary of DM's Guild can rest easy with these handy items:
Guildhalls
Shops
I have zero problems with posters posting actual houserule suggestions.
I have large problems with posters posting posts to the effect of
- there is no problem
- running as intended
- wotc has changed direction
- you can fix it yourself you know
Why? Because that does not bring me any closer to a resolution. Just accepting a deficiency (or worse, apologizing for WotC's inability to provide official support) gets me nowhere.
So the difference is: "have you tried adding X to Y, or have you tried replacing M with N" is constructive.
Merely repeating the truism "don't complain, WotC doesn't prevent you from fixing it" isn't. Don't just say "you can houserule". I already know this. Stop telling us things everybody already know. Say what specific houserule you suggest.
Saying things like "you don't need X, you just need to play differently" or "you can always make up Y on the fly" are thoroughly unwelcome. These posts question the very premise of the thread. In my opinion, such posters should be moderated harshly, since all they do is add to the acrimonity of the forum.
For instance, if there's a thread "5E needs more knitting rules". It's completely natural for such a thread to include arguments why WotC should publish "The Utterly Complete Guide to Knitting for Fighters, Wizards and everyone else" so we don't have to make up our own houserules.
The one thing such a thread does not need is posts to the effects of
- there is no problem
- running as intended
- wotc has changed direction
- you can fix it yourself you know
If that's what you feel; it's much better, more considerate, and much more to the point, to start a separate thread called "Why Fighters Don't Need to Knit" or something, where you can discuss with likeminded without coming across as derailing, trolling or similar in the first thread.
I sincerely hope ENWOrld will start experimenting with "plus threads" where we can finally report posts that aren't posted in the spirit of the OP.
Of course, other people are free to start such threads as well. The question is: will they?
After all, there exists a group that won't benefit from such a moderation change is the group of posters that seldom contribute anything themselves but mostly visit to post in other people's threads, and then mostly only to argue against the premise of those threads. (This would be a very good thing )
As a closing remark: From my perspective, the fact we are now undeniably discussing something else than the problem of D&D supplying gold but providing only downtime options for spending it, means someone has successfully derailed the thread. I emphatically wish this was considered bad form, and something moderators would act upon if reported.
Ah but our opinions are shaped by our experiences and are thus functionally joined at the hip, making a reference to one a reference to the other...
The basic framework is in the game. But it's scattered in several places and not built upon or designed for an in-game approach. It's also considered entirely optional because the game is more centered on a design of rapid level advancement, where gaining experience and new abilities is more of a focus than gaining treasure. A strict reading of 6-8 encounters per day and recommended experience per player per day, a character can go from 1st to 15th+ level in a month, and 20th level by 35 or so days. For all practical purposes you are winning the lottery, and you do what everybody does when they win the lottery. You retire.
Sure and I'm happy it all worked out for you.
What I wonder, though, is why everyone is so accepting and forgiving of the fact that we had a perfectly good outlet for all the gold, namely magic items, and then that just dried up with no substitute.
I wonder why everyone simply accepts the huge headache you get as DM when the players realize there's nothing worthwhile to spend their gold on.
That part of the game was fun. Now it's no longer supported.
To me, that's a huge letdown.
Yet another long post that amounts to nothing more than "I get what I want but I want to deny you what you want" post @Ibranteloth.
Sigh.