Celebrim
Legend
Henry said:50% miss, actually. It's 20% for the person blinking.
My assumption was that if material effects that don't extend into the ethereal have a 20% miss chance if the attacker can see into the ethereal, that the DM was ruling that the inverse case of having a material effect that extends into the ethereal (a force effect or ghost touch weapon) but where the attacker couldn't see into the ethereal provided a somewhat equivalent level of protection since at least during part of the turn the attacker was blind.
This is an unusual ruling, but I can sorta see the sense of it. I'd accept - but not be very happy with - a ruling from the DM which gave it a straight up 50% miss chance because there is no logical reason for it that I can see.
FIREBALL, BABY! Ain't no way the hoppity little punk is going to avoid me, even if I have to take damage!![]()
Heh. But that doesn't necessarily work because...
"While blinking, you take only half damage from area attacks (but full damage from those that extend onto the Ethereal Plane)."
Last edited: