der_kluge said:You know, almost every high level character I've ever come across has some sort of "weird thing" they acquired during their adventuring career. "Oh yea, my character has the ability to summon an imp once per day - don't ask, it's a long story." That kind of stuff. I'm really in favor of those kinds of things. I think it can add a lot to the development of a character. More so than prestige classes can.
I totally agree with this. One thing that I really hate about prcs, is now players are shifting through pages of abilities to try to make there players cool instead of working with the dm. We had a character in a game I played who had "obscure knowledge of vietnamese battle tactics". It was just a fun thing he got because he worked through his character concept with the dm. You see that less and less, people instead of using their imagination are relying on the books to make their characters special.
Back on topic, I think the idea is a fine one. Small personal benefits make a player feel special which is always a good thing.


