I'd rather do away with minions. They just don't make any sense, even in a non-simulation game and are either easy to manage (several AE chars in party) or a royal pain (no AE chars in party).
- Design to-hit to allow lower level creatures to have more than a 5% chance to hit
- Design the game so higher level creatures can quickly dispatch lower level creatures (no need for minions), Maybe just high damage output vs low HP (Hopefully monster HP isn't as high in 5e)
This removes the need for minions and also gives lower level creatures a chance to cause resource wear on higher level creatures, with still the chance of a large number lower level creatures being a threat. I never liked that a higher level creature, with high defenses, is essentially immune to lower level (~8+ levels lower) creatures.
The way to do this is to use a modified swarm.This way you can have an epic fight w/ huge numbers of baddies,Ive done this in every version of D&D/Pathfinder and is very satisfyingI've been toying around with the idea of a "kill defence". Basically, if you make an attack roll that hits that defence, the monster dies immediately. This solves one half of the minion problem in that it allows high-level PCs to one-shot low-level monsters.
The other half, allowing low-level monsters to remain a threat to high-levelPCs, I still haven't got a satisfying way to handle.
I don't get this. I've been running a 4E campaign for the last 2 years, and I've used minions maybe ten times. As a DM, it is extremely easy to not use them at all. A game that has minions as an optional tool for the DM, that would be a deal breaker for you? Bizarre. It strikes me that there are many people that have very absolutist attitudes. "What, 5E would have seperate flat-footed and touch AC values? That is a complete deal breaker." "Are you saying that 5E wouldn't allow for the strength value modifier to added 1.5 times as a bonus on damage rolls when weilding two-handed weapons? Count me out."I completely agree.
4e-style minions are a deal breaker for me; no way I'd play a game that has them, if there are any other games to play.
I don't get this. I've been running a 4E campaign for the last 2 years, and I've used minions maybe ten times. As a DM, it is extremely easy to not use them at all. A game that has minions as an optional tool for the DM, that would be a deal breaker for you?