In search of heroes(Casting call)


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Anyway, I would like to set a date (Kalanyr can state it) when we should turn in our characters. As you can tell we could use a few more people. I do believe that mine is pretty cut out now. If anyone needs help I have access to a few books... OA, Planes, Diablo, Psionics... that might be it though...

Did Kalanyr go away? We need his help...
 

Due Date for characters: 2 Weeks from today.

New Players still welcome.

Dalamar looks fine (even if I never really saw him as an evoker).
 

Me neither, but I saw Raistlin quite much as an evoker and Dalamar studied under him.
I'll make another version, with standard wiz to see how it looks.
 



to help Kalanyr decide what level Xellos should start out since hes a mazoku:

Xellos Metallum, Mazoku Abjurer (Enchantment school prohibited)

Ability swaps: Familiar traded for Bluff and Diplomacy as class skills, Profession and Craft traded for Intimidate and Sense Motive. (Approved by Kalanyr)

Mazoku Template:

Mazoku's base type is Outsider.
Base Speed: 30 ft., Fly 30 ft (Perfect manueverability)
Stat Adjustment: +2 Dexterity, +2 Constitution, -2 Wisdom

Spell-Like Abilities:
At will-Dimensional Door (Except Mazokus can attack/move after using it), Minor Globe of Invulnerability (Turn on/off as a free action), these are cast as a 16th level wizard.
At 11th level, Mazokus gain the ability to use Plane Shift 1/day as well.

Mazoku do not need to eat or drink food, they do not need to sleep. (Although wizards and sorcerors must meditate at least 2 hrs. a day to regain spells)
If still living, Mazoku can regenerate body parts in a week of complete rest and staying at full hit points.
Fire Resistance (5)

-Template was based off the Githyanki template in the Manual of the Planes.

To decide what character level Xellos will be when this game starts I will post the bare bones of him at different levels (as it stands, Mazoku template is +3, although since the group is overpowered itself, it would be easiest to post different stats to see how balanced Xellos is with the group):

Base Stats:
Str 8, Dex 18, Con 15, Int 17 (18 from level 4), Wis 12, Cha 14

Abjur 4:
HD 4d4+8 (24)
Spells: (4/5/4)
Feats: Blindsight (MotW), Iron Will, Scribe Scroll (Virtual)
Spell Selection (Not final, but an example of the types of spells I will use)
0-Detect Magic (2), Ghost Sound, Read Magic
1-Mage Armor (2), Magic Missile (2), Shield
2-Arcane Lock, Invisibility (2), Rope Trick

Abjur 5:
HD 5d4+10 (30)
Spells: (4/5/4/3)
Feats: Same as above, Eschew Materials
Spel Selection-as above but:
3-Explosive Runes, Lightning Bolt (2)

Abjur 5/Incantrix 1:
HD 6d4+12 (36)
Spells: (4/5/5/4)
Feats: Same as above, Extend Spell, Quicken Spell-like Ability (Dimensional Door)
Spell Selection-as above, but:
2-Endurance
3-Haste

Abjur 5/Incantrix 2:
HD 7d4+14 (42)
Spells: (4/6/5/4/3)
Spell Selection-as above but:
1-Shield
4-Dimensional Anchor, another 4th level spell (haven't decided)
 
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