In the Middle of...Somewhere

Slim takes a slow gulp and stares down at the awkward scene. "You know, Mister Warlock, I think you might be right... this looks better dealt with first, questions asked later. I do not have a good feeling about this..." he trails off...
 

log in or register to remove this ad

Victor

Stepping back behind the dunes, Victor speaks quietly, "There is only four of them we can take them. Does everybody else have ways to fight at range? They seem to be leaning over something though, it might be an animal they killed." Victor shrugs, "Survival of the fittest." Victor looks around at the others and tries to center himself as best as he can for when they are rushed by the humanoids he can get as many of them as possible in the area of his breath.

[sblock=ooc]Init: +5
Spear still held, breath weapon still readied. +1 Longspear: +5, 1d8+2 if opponent charges and Victor succeeds on his "readied" attack he does double damage 2d8+4. This is in addition to the AoO for closing within reach. All this is due to Steadfast boots. Breath Weapon: 15' cone of acid; 3d6 damage; deals half damage one round later; recharge 1d4+1 rds. On his first turn in once inititive is rolled senses aura is changed to energy shield aura, 4 pts of acid damage on each non-reach melee hit.[/sblock]
 

OOC
[sblock]The ones that have ranged weapons could shoot and then wait for the 'things' to come up the dune -not an easy task I may add- then engage them in mele. Also Victor breath could be more efective at short range, Am I right?[/sblock]
Bonamius nods at the others, then left his weapon on the sand, and gather his hands. Eldrich energy start glowing in them, as it concentrates.
 

[sblock=ooc]Yeah, I have it readied. I hope that the missle fire will draw them close in one big mob, then I breath as they come towards us. The hardest thing will be not hitting you guys because it is a cone.[/sblock]
 


I would take the initiative if you will


Bonamius stand in the sand aiming his shot. He pull his hands to his chest, wispering something initelegible and then violently pushes them away in the direction of one of the things, the most aimable (if this word exists). A blast of red eldrich energy proyects to the target, making fire noise, and lighting the reather dark scenario. The point of the ray is spear shaped and intense yellow colored.

Combat thingys
[sblock]Eldrich blast, enhanced with brimston blast (essence) and eldrich spear (blast shape). This changes the damage to fire damage, and adds 2d6 fire damage for 1 round if the target fails a ref save,the spear count for 250 ft with no range penalty.
BAB: +4, Dex: +4, Initiative: +4 I forgot he dmg of the eldrich blast: 3d6 [/sblock]
 
Last edited:

Yarra remains silent during the discussion, but he keeps his crossbow ready.

As the warlock unleashes his power, Yarra simply waits to see the result before picking a lightly target and firing.[sblock=ooc]Atk +10, dmg 1d8+1 - I'm assuming undead here[/sblock]
 

His weapon drawn, Jan waited. This was his first real test of freedom. But he was not going to waste it. He waited. He'd choose when to fight.

OOC: Waiting until they get closer before attacking.
 

Slim looks down at the warlock prepares to unleash his fury upon whatever those creatures were. He tightens his grip on his rapier and waits for an opportunity to present itself soon.

[sblock=Actions]Rapier Attack +7 1d6+1 15-20x2. He will try to tumble to get into flanking position, which will add 2d6 sneak damage, if not undead.[/sblock]
 

Everyone:[sblock]Okay...lets get some Initiative rolls since you guys are up for some killin.

Bonamius: 10
Valmun: 11
Jan: 13
Slim: 5
Victor: 20
Yarra: 19
Creatures: 17

Puts the action order at: Victor, Yarra, Creatures, Jan, Valmun, Bonamius, then Slim. To make things easy, creatures are C1, C2, C3, and C4, with 2 and 3 currently the closest of them. As they don't notice you guys and it looks like the general consensus is for Bonamius to get this started, will do his attack first and move down the order, action wise, from there.

So...going to assume the target is C2 here for the attack. The attack is a 14, which makes it a hit and deals 8 fire damage to C2. Its reflex save is a 23 and so it passes to avoid the other effects of the blast.

Note that the creatures are 45ft from where you currently are, so it will take two moves to get to them. If necessary, I can get a battle map of sorts up but I think we'll be okay without one. But with that and the initiative order, I'll wait to get to the creature's actions in case anyone would like to change things up. Apologies for not rolling Initiative from the start, but didn't want to force you into combat if you didn't want it. :)

If everyone wants to keep actions as is, let me know...though Slim is up next and can't actually get to them just yet with a tumble attack.[/sblock]

The red-yellow blast of fire from Bonamius shot out, easily catching one of the two creatures that was closest of the group. When the flaming spear, as it were, impacted with the back of the creature, it let out a gutteral yelp before spinning around and jumping to its feet, killing any attempts for the flames to remain.

Its three companions did the same, all turning to bear on the direction of the attack with deep red eyes. The closest thing you could tell from that was surprise, but even that was hard to discern from the stretched skin on the faces.
 

Remove ads

Top