• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

In the Middle of...Somewhere

Yarra's eyes widen as he sees the creatures for what they truly are. Resighting along the stock of his crossbow, the young man releases the bolt at the same creature Bonamius struck.[sblock=ooc]crossbow Atk +10, dmg 1d8+3[/sblock]
 

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Jan raises his weapon with an athletic grace, waving it in front of him as a shield. With a sprint of action, he springs forward at the disturbing foe. He strikes out a the wounded creature, actively dodging it, then as quickly hops back out of the foe's way. All in all, the small kid is full of surprises.

OOC: Combat Expertise at -3 adds +3 to AC. Dodge vs C2 adds another +1 vs it (so AC 21 vs C1,C3-4; AC 22 vs C2). Move action 30'; Standard action move 15', attack #2 at +10 (1d8+5), then back 15' via Spring Attack; AC is 25 for AoO from C1,C3-C4 (C2 does not get one).
 

Bonamius smiles seen his shot was accurate. He rises one hand, and a shere of eldrich energy starts to concentrate a few inches avobe his palm.
 

Slim holds his breath while the blast connects with its target. Nervousness overwhelms him when he notes its virtual ineffectiveness and their horrific faces, "What are those things?" He will stand back and wait for an open opportunity to dash in and strike true, but until then his lip will be chewed, his toes curled, and his pulse quick.

However, suddenly his spine kicked into gear and awakened his excitement! Seeing that no direct combat could be met headlong within the next few seconds, Slim took the opportunity to do something useful. Out of nowhere, he starts reciting a lymeric off the top of his head.

"Six friends once saw quite a sight,
One that filled all their hearts with fright.
They became really brave
And started to crave
To meet these foul beasts with a fight!"


[sblock=Actions]Slim will use inspire courage +1; so +1 to attack and damage rolls and saves versus fear. Lasts for 5 rounds. Perform (comedy) check of 32. So you might've even found it to be humorous in the moment.[/sblock]
 
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Combat Info[sblock]Surprise round thing is correct. With that, everyone gets an action before the initiate stuff kicks in(as you're all just as aware of them). Victor still has a readied attack. Going down the initiative order anyway for ease of organizing the actions. Standard actions only so first is Yarra...

His attack against C2 is an 18, which hits and deals 11 damage.

Val's Lesser Acid Orb is up next...assuming its against C2 also. Attack is a 15, hits and deals 14 acid damage. C2 is down. That's it for surprise round. To the top and Vic is readied...leaves Yarra up again then will go for the actions that couldn't be done in the surprise round. Please update otherwise.

On a side note...apologies on my misteps and such. Been a bit of a long few days lately. Hopefully its not causing too many annoyances but definitely don't be afraid to point any out. :)[/sblock]

Before the creatures had a chance to react to the sudden attack, Yarra's crossbow bolt was in the air. It caught the same creature that Bonamius had hit in the shoulder, causing it to stagger a half step back and nearly trip over the object on the ground behind it.

But another moment later and a sickly green coloured orb was let loose from Valmun's hands. It took a straight path and hit the same creature squarely in its gaunt chest, burning into the stretched skin and this time, finally, sending the creature over and to the ground, toppling down onto the object that had held their attention only moments earlier.
 

The orb Bonamius is holding over his hand turns from purpish to intense fire-red color with a blink. He lowers his hand and take its wrist with the other, aiming to the other creature. His shot made him take a step backwards. The Frightfull eldrich blast flyes through the air in the direction of the creature.

[sblock] Eldrich spear and Frightfull blast, make creature shaken if the will save don't succed [/sblock]
 

Quickly reloading with a practised action, Yarra brings the crossbow to bear once more and fires at the closest target.
Atk +10 (+11 if within 30ft) for 1d8+3 (+4 if within 30ft)
 

Valmun's grin widens slightly, and he summons another little orb of acid, again waiting to target a wounded creature if possible, a fresh one otherwise. If the creatures are close enough to be in reach, he will step back, or move further away if he can avoid being smacked, before he attacks.

OOC: Attack +7 Dmg 3d8+2
 
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