Ozmar said:
I invite other geeky ENworlders to check my math. I'm pretty sure that this system is statistically accurate and will generate numbers from 1 to 100 with an even chance of any result.
Geeky ENWorlder with too much spare time checking in. Unless I'm missing something, I think the d4s/d7 part of your system is a little off. There's a 19% chance to use the
red and
blue d4s, which is correct as 19 numbers remain, but after that there's a 1 in 16 chance of getting any of the twelve individual red/blue numbers (32, 36, 48, 54, 58, 60, 64, 72, 80, 87, 90, 100) and a 4 in 16 chance of rolling the "Wild Die".
So if my math is correct (and it probably isn't, because it seems to be an unwritten rule that every post that points out a mistake has to make one of the same type), while 81 of the numbers do indeed each have a 1% chance of coming up, the 12 red/blue numbers I enumerated above each come up (1/16)*(19/100) = 1.19% of the time, while the 7 numbers on the wild die each come up (1/7)*(4/16)*(19/100) = 0.69% of the time.
It's a genius system otherwise, though.
