I'm afraid I would have to disagree with your definition of a good DM Majoru.Oh, I agree. I was just saying I have a tendency to be kind of pessimistic when it comes to DMs. I find most other people are more tolerant of DMs than I am.
More than once I've been a bit baffled when after a con game someone will come up to me and say "That was great! I'm glad we had such a good DM!" and I'll say to them "What? He didn't know the rules for grappling or damage reduction. Because of those two things, he managed to turn what would have been an easy fight into an extremely hard one and we all nearly died. It's only because we worked together and used every power we had that we didn't." and they'd reply with "What? I didn't notice he made any mistakes. It was just a fun battle."
It is nice to have a DM who knows the rules, but what is really important to me is a DM who is trying to make the game fun for the players and themselves.
I'll grant that knowledge of the rules reduces distractions, but as long as a DM will listen to players and then make a ruling, I don't see an issue. It sounds more like an issue of mistrust between player(s) and DM. What do you think?
Obviously these are just my opinions, feel free to disagree.
