WizarDru
Adventurer
For this week's game, I had been struggling with a certain concept...and Merric's character example above and the Incarnum system filled the gap I needed. In essence, an evil demi-god (Zinkman ad'Zol, first emperor of the Suel Empire) has ripped open a portal the Far Realms above the Lendore Isles in Greyhawk. Far Realmsian horrors have been steadily pouring into the world; though the Prime has natural defenders in the form of beings called Judges, the elves of the Lendore isles have been also involved in the battle for their homeland. Some of the elves have been absorbed by the realmsian horrors and...changed.
Seeing MerricB's Azurin Incarnate above gave me what I needed. Now I have dominated elven hosts, turned into Incarnates by the Realms horrors that have attached themselves to their bodies. Imagine some of the bizarre neon creatures from the deep sea trenches of the oceans, semi-ghost like, having attached themselves like psychic leeches to their hosts (which would be the soul-melds visual aspect).
This should throw my players for a loop. Especially facing them by the dozen.
Seeing MerricB's Azurin Incarnate above gave me what I needed. Now I have dominated elven hosts, turned into Incarnates by the Realms horrors that have attached themselves to their bodies. Imagine some of the bizarre neon creatures from the deep sea trenches of the oceans, semi-ghost like, having attached themselves like psychic leeches to their hosts (which would be the soul-melds visual aspect).
This should throw my players for a loop. Especially facing them by the dozen.