BookTenTiger
He / Him
How do modern videogames and RPGs oversimplify mechanics to appeal to a wider audience? Do you think it's worth it? How could you reach multiple types of people without simplifying the game and removing anything, no matter how important, just because some random person was offended?
I find this prompt really confusing! I'm going to break it into three pieces:
1) Do modern video games and tabletop games oversimplify mechanics to appeal to a wider audience?
I'm not sure this is universally true. If you look at video games, a lot of games have been simplified to appeal to the audience of smartphone gamers. However, other big budget games, like Red Dead Redemption, have gotten even more complex! So I would say that game producers have increased the variety of video game complexities to match a more varied audience.
2) How could someone reach a wide audience without oversimplification?
Online streaming has really worked. I've never watched Critical Role, but I don't think it's the simplification of the game that makes it popular. That said, simplifying games can make them more accessible... But I definitely don't think that's the only way to do so.
3) What if someone random gets offended?
I am exceptionally confused about how someone can get offended about the simplification or complexity of a game's rules, without context. Can you give an example of this? Otherwise I am going to have to make assumptions about who you mean by someone random.