Quasqueton said:How about an inconvenient crippling? Like, say, the wizard being Intelligence drained down to 5. Or the fighter getting a bunch of negative levels. The barbarian's axe getting sundered (with no backup).
Quasqueton
As Joshua said, different kettle of fish. Specifically, the death situation takes a player out of the game completely. A crippling event severely hinders a character, but the player can still play.
Often, it's those "crippling" events that separate the heroes from the adventurers.