Whizbang Dustyboots
Gnometown Hero
What's the lowest level characters could take on an incorporeal foe and have even a half-way decent chance at survival? And how would you do it?
The Forsaken One said:Don't forget that it depends heavily on how intelligent you play them. Aka having them just attack from walls and floors and never exposing themselves except perhaps with a readied actions (which you wont even get when they attack from the floor since they never have to leave their space to touch you since you are in contact with their square, aka the floor).
Trickstergod said:Unless the creature can see through that floor, readied actions will still apply, as the undead won't have the unerring ability to slide an incorporeal hand up through an all too corporeal foot - meaning either at least parts of a limb become visible while seeking out a foot, or a face will while taking a peek topside. At which point, unerring magic missiles will be able to hit that scant bit of limb or face with pinpoint accuracy.
And even if the creature can see through the floor, unerringly being able to slide a hand up through someones foot requires the target to stand perfectly still - meaning the creature needs to react swifter than instinct, as the target will move in the same way you would when touching a burning stove, giving another brief window of opportunity to nail the floor-bound attacker.
ThirdWizard said:There are rules for this.
The incorporeal creature is in the floor, so it has total cover for all the PCs attacks. Even a magic missile won't be able to attack them, since it has total cover.
Trickstergod said:Except for when it's attacking. If it's attacking, it no longer has total cover, as some part of it has to come up through the floor to inflict the attack - be it fingers, an arm or whatever. Thus meaning a readied action can nail it, though it may require a spot check to see it in time.
But an incorporeal creature can't simply attack from the floor with impunity, short of attacking something that has absolutely no capacity to move from where it's standing, and only then if the creature can see through the floor.
SRD said:Incorporeal creatures hiding inside solid objects get a +2 circumstance bonus on Listen checks, because solid objects carry sound well. Pinpointing an opponent from inside a solid object uses the same rules as pinpointing invisible opponents (see Invisibility, below).
Actually, the FAQ suggests the possibility of readying just such an attack against a creature with natural reach that reaches into your square to grapple or disarm you.ThirdWizard said:You can't attack an arm that pops up through the wall. To use an analogy, say you're fighting a creature with 10 foot natural reach. You can't stand 10 feet away and ready to attack their hand when it comes near you. The same idea applies. If you can't attack into their Space, then you can't attack the creature.