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Incorrect Physics in Call of Cthulhu!

This is the true physics of the universe they are referring to, the type you learned in your textbooks is only mans small attempt at rationalizing things HE WAS NOT MEANT TO KNOW!
 

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Zerovoid said:
You're driving at 60 mph? Well I hit you from behind with my car going at 61 mph. Now the cars are both going at 121 mph. Sweet.

Ok, first of all, you guys aren't reading this right. The speed adding together during a collision is for damage calculations, it's not saying one car or both cars have this speed after the collision. I don't think it's a bad rule that if you have two cars colliding at the same speed, you would have double the damage as one car hitting a brick wall (since you do have double the kinetic energy). I guess if they really wanted to model real world physics they should have it deal (mph/10)^2*1d6.
 

7thlvlDM said:

Ok, first of all, you guys aren't reading this right. The speed adding together during a collision is for damage calculations, it's not saying one car or both cars have this speed after the collision. I don't think it's a bad rule that if you have two cars colliding at the same speed, you would have double the damage as one car hitting a brick wall (since you do have double the kinetic energy).

Of course, the problem here is that you are assuming spherical cars.
 

7thlvlDM said:
Ok, first of all, you guys aren't reading this right. The speed adding together during a collision is for damage calculations, it's not saying one car or both cars have this speed after the collision. I don't think it's a bad rule that if you have two cars colliding at the same speed, you would have double the damage as one car hitting a brick wall (since you do have double the kinetic energy). I guess if they really wanted to model real world physics they should have it deal (mph/10)^2*1d6.
Yup. You do have double the kinetic energy. Divided by two cars, that makes, for each car, exactly the same kinetic energy as if one of them hit a brick wall. If each car suffered double damage, it would mean quad damage in total. Which means four times the kinetic energy. That's wrong.
 

The problem with the rules is the two vehicles of equal weight part. Two vehicles of equal weight will do the same damage to each other as running into a wall.

How often though are two vehicles colliding of the same size and weight? The reason most head-ons do more damage to one vehicle or another is due to one vehicle being much larger. So this results in more of the damage being transferred to the smaller light vehicle.

Add to this the simple fact that the news media will generally show the more damaged of the two vehicles in a report and you see how this misperception can happen. We all remember those rules of the road movies from high school that show the car completely destroyed in an impact. What they rarely ever showed you was the semi trailer that had a dented bumper and brokeb headlight and that was about it.
 

Ahhh! The horror! The horror!

I failed my sanity check last night, and just recovered from my Long Term Insanity. I realized the Truth of Physics, and in an attempt to reconcile certain issues with my mind, I realized that fish was brain food, so I spent the last 11 or so hours stuffing herring into my ears! :D

Now that I've got all of it back out of my head, I'm thinking I'll run off and try to cut down the largest tree in the forest....

:p
 

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