Hello hello to all, your friendly neighborhood Paladin of Freedom is here (and giving a +4 to all saves against compulsion effects, woot)!
A summary of what I can offer the party:
-Lay on Hands: 20 points of delicious healing a day, which can be put out all at once for a quick save on someone (*coughFriadoccough*).
-Sacred Healing: 7 times a day I can spend a full round action to give everyone in a 60' burst fast healing 3 for 5 rounds.
-Aura of Resolve: I grant everyone +4 on saves vs. compulsions (and I'm immune to them).
-Generalized damage: I'm a barbarian/paladin with Strength 18, I can hold my own in a thwack-fest.
Probably the biggest weakness on this character is relatively low AC (due to two-handing rather than the classic paladin sword'n'board), especially when raging. I'll probably end up being my own biggest customer when it comes to healing.
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Caerwyn Thingol
Male Human Barbarian 1/Paladin of Freedom 5
Alignment: CG
Deity: Kord
Height: 5'6”
Weight: 130lbs
Hair: Black
Eyes: Brown
Skin: Tanned and scarred
Age: 21
XP: 6th level
Str: 18 (+4) [10 points, +2 Item]
Dex: 10 (+0) [2 points]
Con: 14 (+2) [6 points]
Int: 10 (+0) [0 points]
Wis: 10 (+0) [2 points]
Cha: 18 (+4) [8 points, +1 Level Boost, +2 Item]
Racial Abilities: 1 bonus feat at first level, +4 skill points at first level, +1 skill point/level past first
Class Abilities: Fast Movement, Rage 3/day (with feat), Aura of Good, Detect Evil, Smite Evil 2/day, Divine Grace, Lay on Hands (20 points/day), Aura of Resolve, Divine Health, Turn Undead 7/day, Special Mount.
Hit Dice: 1d12 + 5d10 + 12
HP: 51, +12 hp when raging
AC: 18 (+0 dex, +8 armor), 16 when Raging
Init: +0 (+0 Dex)
Speed: 30 ft (40 for Barbarian, Heavy Armor)
Saves:
Fortitude +12 [+6 base, +2 Con, +4 Divine Grace]
Reflex +5 [+1 base, +0 Dex, +4 Divine Grace]
Will +5 [+1 base, +0 Wis, +4 Divine Grace], +7 when Raging
BAB/Grapple: +6/+10
Melee Atk: Greatsword +12 (2d6+7, 19-20/x2)
Melee Full Atk: Greatsword +12/+7 (2d6+7, 19-20/x2)
Raging adds +2 to hit, +3 damage to all attacks.
Skills (16 from Barbarian, 10 from Paladin):
Diplomacy +8 (4 ranks from Paladin, +4 Cha)
Handle Animal +8 (4 ranks from Barbarian, +4 Cha)
Heal +8 (4 cc ranks from Barbarian, 6 from Paladin, +0 Wis)
Intimidate +8 (4 ranks from Barbarian, +4 Cha)
Ride +4 (4 ranks from Barbarian, +0 Dex)
Feats:
1st: Weapon Focus: Greatsword
Human Bonus: Extra Rage
3rd: Power Attack
6th: Sacred Healing
Languages: Common
Equipment:
+1 Greatsword (2,350gp)
+1 Half Plate (1,750gp)
Cloak of Charisma +2 (4,000gp)
Gauntlets of Ogre Strength +2 (4,000gp)
Bedroll (1sp)
Map Case (1gp)
Flint and Steel (1gp)
Trail Rations, 5 days (25sp)
Tent (10gp)
Military Saddle (20gp)
Chain Shirt Barding (400gp)
Money: 265gp, 4sp
I can stat out the mount if you want, but since you said we're going into the sewers I'm guessing it won't matter too much
Caerwyn Thingol doesn't look like a paladin of Kord. Standing around 5'6" tall and without a spare pound on him, the only thing that fits his occupation is the giant claymore he carries on his back at all time. Caerwyn is a driven man, born into near-slavery as a peasant he came up out of serfhood with a fierce dislike of aristocracy and a proud self-reliance...and a sizeable bounty on his head for banditry and inciting revolution.
Now this itinerant warrior and healer travels the land doing what he can to help those in need, and most specifically those oppressed or enslaved. He rarely gets along with more traditional holy warriors, who take exception to his concepts of quick and dirty justice, but he's become a bit of a folk hero in several small villages. Quick to laugh and quicker to fight, Caerwyn is a close friend and a dangerous enemy.
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