Olgar Shiverstone
Legend
You didn't have to give it to him, you know. 

Olgar Shiverstone said:You didn't have to give it to him, you know.![]()
Grandpa said:- can his animal companion stats be rolled (so he can eventually get a really rocking animal companion from good rolls)?
- can his animal companion raise levels? (I'd like to implement this just to offset the first request, so I can "simulate" a bond of friendship between him and his animal.)
- can he make armor other than hide out of critter skins (like plate mail from monster x) (he could use the AC, but is there a reason other than flavor for this restriction)?
- can he have weapons outside of his druid weapon restrictions (he reasons that the current restrictions are just flavor, and I worry that some are meant to keep damage low)?
So tell me... would this throw him off-balance? Were the restrictions there for a good reason? Hopefully Masters of the Wild will be a help.
Thanks ahead.
Heh, I'm kinda like that....except that my suggestions tend to make everyone more "powerful"....by making everything tend to get killed more easily. Besides, I'm the DM, so I don't have a character.Deadguy said:I won't add anything to the specific points you've asked - the crowd have offered usful advice already. What I will say is that I know a player very similar to the one you describe. He always makes reasoned arguments about why things should be changed but they always happen to fall in his favour, i.e. they make his character stronger!
You know what? The other players deeply resent him, and it affects the game play. They are always trying the do him down, and block him, because they know he will be trying to squeeze out every last advantage he can from the situation (or rather his reinterpretation of the situation the way the DM should have done it!).
What is this "share of treasure" business you speak of? I've heard of this before, and seen it mentioned anecdotally in the books, but I've never actually been with any group that's actually DONE it like that.Voobaha said:Besides, even fully statted henchmen don't progress in levels as fast the PCs, are rolled up by the GM--*not* the player, and will leave if mistreated (i.e. used as cannon fodder; not paid a share of the treasure, etc).
That reminds me of my character from Diablo II.If he's a spellcasting armored tank, slicing his enemies in two with a greatsword while sicking his ferocious animal sidekick on them, then he's not a druid--he's a munchkin.
Yes, yes they do. Check the date on the original post. Someone's been casting Raise Dead on all the old threads lately.HellHound said:Don't animal companions basically level up already using the 3.5 rules?
Grandpa said:- can his animal companion stats be rolled (so he can eventually get a really rocking animal companion from good rolls)?
Grandpa said:- can his animal companion raise levels? (I'd like to implement this just to offset the first request, so I can "simulate" a bond of friendship between him and his animal.)
Grandpa said:- can he make armor other than hide out of critter skins (like plate mail from monster x) (he could use the AC, but is there a reason other than flavor for this restriction)?
Grandpa said:- can he have weapons outside of his druid weapon restrictions (he reasons that the current restrictions are just flavor, and I worry that some are meant to keep damage low)?
Grandpa said:Hopefully Masters of the Wild will be a help.
Which rules would he be breaking here? Of the rules given, most of them are present in 3.5, and the one about rolling animal stats is simply not mentioned anywhere - exceptional creatures get rolled stats. It's entirely debatable whether an animal companion is exceptional or not.DocMoriartty said:He isnt a min/maxer, he is a munchkin. A min/max guy at least has the courtesy to stick to the rules.
Yeah, balance issue. Which is why it was removed in 3.5. Or for that matter why two of the weapons on the list are martial ones...CRGreathouse said:The restrictions against other weapons for druids is not just for flavor; it's a balance issue. Still, I'd be willing to work with him on this one - most poeple think it's a silly restriction.
You're just making this up. Animals vary as much if not more than humans do.RaZZer99 said:I'd say no. People come in all shapes, sizes, and skills, but animals tend to be more around their genetic medium. The animal companion is not some sort of secondary character the player gets to control like a mindless henchmen.