I'm thinking of running a campaign set around the rise of a goblin kingdom, and the threat it poses to the world of men. If you go to one of the classic sources:
This is the feel I'm looking for and gives me every right to arm them with crossbows, masterwork weapons, gunpower bombs and smokebombs. Are there any other sources of d20 rules for other nasty things I can give them: I'm thinking of weapons, goblinesque traps and similar sorts of nastiness.
efreet.
P.S. I have seen MavrickWeirdo's Gobin-a-day thread. It is fantastic.
The Hobbit - J. R. R. Tolkien
Now goblins are cruel, wicked and bad-hearted. They make no beautiful things, but they make many clever ones. They can tunnel and mine as well as any but the most skilled dwarves, when they take the trouble, though they are usually untidy and dirty. Hammers, axes, swords daggers, pickaxes, tongs, and also instruments of torture they make very well, or get other people to make to their design, prisoners and slaves that have to work till they die for want of air and light. It is not unlikely that they invented some of the machines that have since troubled the world, especially the ingenious devices for killing large numbers of people at once, for wheels and engines and explosions always delighted them, and also not working with their own hands more than they could help."
This is the feel I'm looking for and gives me every right to arm them with crossbows, masterwork weapons, gunpower bombs and smokebombs. Are there any other sources of d20 rules for other nasty things I can give them: I'm thinking of weapons, goblinesque traps and similar sorts of nastiness.
efreet.
P.S. I have seen MavrickWeirdo's Gobin-a-day thread. It is fantastic.