Inherent Resistance

Michael Morris

First Post
[General]

You resist certain natural effects others find uncomfortable, distasteful or downright dangerous.

Prerequisite: CON 13+

Benefit: You gain a +2 on all saves against one of the following categories: poison & disease, cold, fire, acid, sonic or electricity.

Special: This trait can be taken multiple times for multiple resistances, but it cannot be taken more than once against a given category. (i.e. a character could have a +2 on saves vs. poison and cold by spending 2 feats, but he cannot gain a +4 against poison by spending 2 feats). This feat is only available to 1st level characters.
 

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