Falling Icicle
Adventurer
I'm also wondering if there's any point to buying the starter set if you already have the PHB. Like maybe it will come with some figurines or tiles or something?
I'm also wondering if there's any point to buying the starter set if you already have the PHB. Like maybe it will come with some figurines or tiles or something?
That sounds eminently fair to me, and I agree 100%.The starter set will be my 5E acid test. If you can create characters and the set has replay value, even at very limited levels then WOTC has learned something and the PHB might be worth checking out.
If the starter box is demo crippleware then I will already know everything I ever need to about 5E.
Technically, with Shadowrun, the $60 rule book is the "basic game." The core (or standard game, to use DDN terms) for Shadowrun also includes other books. For 4E, the core for the game was the Players Handbook, Runner's Companion, Augmentation, Unwired, Street Magic and Arsenal. We Shadowrun players tend to know that off hand, though, and go in expecting to buy those extra books for a "complete" game experience, even if the basic rulebook is complete in itself.Which begs the question "how much is the COMPLETE Core rules?" If you need the PHB, DMG and MM II and III, it's a lot more expensive, even if each books sells for, say, $25. IIRC, one criticism levied against WoTC when 4e was released was the "missing" races and classes in the initial release. If 5e is complete in the tin, and later releases viewed as truly optional additions, $50/book is comparatively cheap.
I think Marvel has dropped the price of their titles to $2.99 again. I know DC has, but they also dropped page count to compensate. Smaller publishers (Dark Horse, and the like) all tend to be around $3.50-3.99, though.Printing costs have gone way up over the years, much higher than inflation. I realize none of us like to pay $50 for a rulebook, but cost in all areas of printed media have gone up substantially. A good comaprison of a niche product would be comic books; in 2000 a Spider-man comic would have cost you $2.25 and now an issue will cost you $3.99 for the same title. What I'm more concerned with is will we get a pdf version and how much will that be?
Technically, with Shadowrun, the $60 rule book is the "basic game." The core (or standard game, to use DDN terms) for Shadowrun also includes other books. For 4E, the core for the game was the Players Handbook, Runner's Companion, Augmentation, Unwired, Street Magic and Arsenal. We Shadowrun players tend to know that off hand, though, and go in expecting to buy those extra books for a "complete" game experience, even if the basic rulebook is complete in itself.
This is possibly too steep for me. I am not concerned buying a single rulebook from a small publisher that charges fifty bucks because it is pod or a small print run (happily paid that for Numenera). But fifty bucks for a players handbook from WOTC, when I also have to buy the MM and the DMG? It feels a
bit high.
Hrm, a decent board game is 50 bucks or more. I just dropped a hundred bucks on Eclipse at Christmas and I've only gotten to play it twice since then. How is this really out of line for a game?