I would have known if it was Rolemaster or one of its sister products because ICE games are my forte. It was a d&d based system and it used outrageous bonus numbers and such like a holy avenger +5000. I remember certain things pretty clearly, somethings not so clearly. Ah, the guy who ran the game was named Rocky and it was at the now closed campaign headquarters in Norfolk, VA. Then again it could've been 2000, 2001, not really a big deal.Maybe it was Rolemaster, it uses quite big numbers compared to AD&D. Or Synnibarr.![]()
But they've worked great for me.....But so far the Tick-based Systems always fumbled in my group. In the end you usually still have a round-based system (you just attack every x-rounds) that is just more complicated. It is also often frustration for those who took slow weapons, sicne they have to wait even longer than in round-based systems until they can do something.
But they've worked great for me.![]()
I am actually really intrigued by Ticked-Systems but so far I just had no good experience with them (Hackmaster too crunchy and slow, Exalted is broken, Feng Shui was actually fun but the combat to slow for the action style). But soon we will try Apocalypse Prevention and I am really looking forward to see how this Tick-Version works.