Insight's Dark Sun: Burning Sands Campaign - IC


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Shayuri

First Post
Amica opens her mouth in dismay as Zinmo teleports closer and runs in to do melee. She quickly dismisses her first idea, and instead concentrates on the three creatures she can see. She thinks back on her time as a slave, and all that helpless hopelessness she'd felt. The black, self-defeating despair. She let hat flow through her and directed it into a telepathic explosion amidst the creatures at the end of the hall!

(Dishearten! Centered on the square behind A3, so it hits that whole frontline of 3 baddies, but misses Zinmo...and the enemy on the far right.)

Invisicastle: 18, 16, 23 to hit vs Will, for 9 damage and -2 to attack rolls until the end of my next turn.

Roll Lookup
 




Insight

Adventurer
ROUND THREE - In Progress

The battle inside Mine Shaft B continues.

[sblock=Initiative Count]
Note: Horran and Kesh are not part of the initiative count. They act at the end of the round and only move or defend themselves.

18 - Zimno
16 - Korg
15 - Amica
8 - Brandis
4 - Adherents[/sblock]

[sblock=Actions, Round Three]
ZIMNO

KORG

AMICA

BRANDIS

ADHERENTS

A1:

A2:
- A2 is bloodied.

A3:


A4:
[/sblock]
 

Attachments

  • Mine Shaft B _3_.pdf
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Walking Dad

First Post
Korg

Slightly cursing himself for lacking a stronger summoning that can fight for itself, Korg summons again a battle spirit to help Zimno.

[sblock=OOC]

free: conjure spirit next to Zimno
move: none
Standard:
Spirit Infusion: standard, Spirit m1, spirit companion disappears, and the target can make a basic attack with a +2 power bonus to the attack roll and a +3 power bonus to the damage. on Zimno

[sblock=Mini stat block]
Korg Wellspeaker
Perception: 19 Insight: 14 Low-light Vision
Level: 1 XP: 250
AC 13 Fortitude 12 Reflex 13 Will 15
Initiative: +0
Hit Points: 30 / 30 Bloodied: 15
Temporary Hit Points: 0
Resist:
Saving Throw: -
Action Points: 2 Second Wind: 1
Surge Value:7 Surges per day: 7 / 8
At-Will Powers: Telekinetic Grasp, Call Spirit Companion, Spirit's Wrath, Spirit Infusion, Haunting Spirits
Encounter Powers: Healing Spirit 2/2, Speak with Spirits, Spirit of Athas, Scorching Sand, Dwarven Resilience
Daily Powers: Cleansing Wind of the North

Condition:

[/sblock][/sblock]
 

drothgery

First Post
Brandis tries again to blast the target of his curse. For once, it works.

[sblock=ooc]
standard: Eldricht Blast
[/sblock]
 
Last edited:

stonegod

Spawn of Khyber/LEB Judge
Zimno steps forward and channels his ancient magic, sweeping the blade around him with sudden force. The dwarf's magic propels him to slice again at the most wounded foe. He keeps his magical aegis ready.
OOC: Shift NW so all enemies adjacent. Use Sword Burst on all vs Ref: 23 #1, 13 #2, 14 #3, 13 #4, 5 force damage. Minor to mark A4 with Aegis. Use Korg's bonus attack to attack whichever seems most wounded: AC 21, 10 dmg
 
Last edited:

Shayuri

First Post
Amica stares in wonder at Zinmo's display...energy ripping out of his sword in a complete circle like that. How was such a thing possible? The awe becomes an inner murmur of unease as she realizes that one possibility...and a possibility was all it was...was that he was a Defiler. Still, she hadn't seen any signs of it. Maybe it was simply a different path of the Way?

Putting her doubts behind her for the moment, she focuses on one of the creatures who was staggering and seemed almost dead. A powerful burst of telepathic energy flung itself from her mind to skitter across the tunnel and smash into that weakest of creatures!

(Unaugmented Mind Thrust on visibly weakest foe.)
 

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