• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Instead of creating a whole world, this is a thread about an Inn

Death_Jester, your npc fits in perfectly, thanks for the contribution.

I watched "Panic Room" yesterday, and it would seem to me that a room such as that would work very well as the hidden vault in my inn. Perhaps the owners of the inn have discovered the room, but not the safe that holds the wealth that is rumored to be in the building. They of course would not mention the room since that would defeat the purpose of having it.

I am thinking it would be easy to place it on the back wall of the wine cellar, behind a rack of wine bottles mounted to the wall. Now I am not sure exactly how magically technical I wish to make it. Perhaps it is just a mundance room that a wizard could get into with little effort, or it could be a magically protected as well.

I was thinking it would be nice if it was protected from divination and scrying. Can a room have a permanent mind blank spell on it *grin*.

Anyway, thoughts.
 
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How about this little thought.

Thanks for letting me know wolf_punk it is apprieciated.

The room is a rec room for the wizard and has all kinds of magical equililants of the rubiks cube type of puzzles. It could just have a little cot in the corner for naps and the like for getting away from the work shop for a while. This would work well if the original room was really his lab.

It could have a bunch of half formed, half finished magical stuff that the wizard kept meaning to get to but just could not work up enthusiasm.
 

You could just make it a variant of a magic dead zone. Nothing magic works there, scry it it looks normal. Detect spells show nothing.
 

Into the Woods

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