Firevalkyrie said:
The SRD, as I understand it, was primarily intended to be a resource for publishers designing D&D compatible materials; its utility as a player resource was something realized only after the fact. Thus we have the reason why the new SRD is not going to include text but is going to point to sections in the rule books that are open content: To fulfill its original purpose, as a resource for publishers. The Ebook versions of the D&D books (which they have specifically said will NOT require a DDI subscription to access) are the player resource.
So I don't know at all about that restricted purpose. I've used the online SRD as a resource during DM preparation, and my gaming group has used it as a reference during play.
I understand that PDFs will be available, but the the d20srd.org online reference was much more useful than any PDF that I've ever used. (Well, I've found the crystal keep guides to be very useful; but they would be much more useful as web content, instead of as a PDF.)
My understanding is that one of the efforts of the new rules edition is to make the rules more "encodable", that is, to contrain the rules to a programmatic scheme that could be input into some tables or a database. That would work very well for generating an online reference, since the presentation could be generated off of the tables. (Although, I'm thinking that custom content in the form of d20srd would be better than the autogenerated presentation.)
So why put the rules into tables, unless there was an effort to use those tables, and a great use would be to generate an online reference? I see the other uses in a character generator or in a game engine.
That gets me back to my point -- there will be a character generator in the DDI, I'm presuming, in the subscription area. If the rules were open content, then there could be competing character generators, which takes away DDI subscriptions. So no (or much less) open content, an no competing character generators, and more DDI subscriptions.