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Interesting Objects to Animate?


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Here's a creative option: put stainglass windows in the room, which explode, the figures in them becoming animated as flat, walking figures of glass with razor-sharp weapons... If you've seen Young Sherlock Holmes, you'll know what I mean.. ;)
 

LoneWolf23 said:
Here's a creative option: put stainglass windows in the room, which explode, the figures in them becoming animated as flat, walking figures of glass with razor-sharp weapons... If you've seen Young Sherlock Holmes, you'll know what I mean.. ;)

Stained Glass Golem ... it's in MM2. :)

-The Gneech :cool:
 

A puddle of -
1. water - can an animated object use suffocate?
2. acid - suffocate+acid
3. slime - suffocate+entangle (and make it slightly acidic too)
4. tar/oil- suffocate+animated candle (wiith flame)
 
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Forget the crane. Actually, don't. Make the crane scary and terrifying. Cover it with spikes, bits of broken glass, and a scary face.

Then animate the table the golem's on. Make it a nice multi-pivot table designed to hold a humanoid form in a variety of positions with resizable clamps. Then let it grapple the PCs and begin folding and pivoting.

Oh, and I'm a fan of a shelf covered in acids, oils, alchemical icky things that starts throwing its contents.
 

Millstones
The gears inside a huge clock tower
Red hot iron boots (usually used as torture equipment)
A maypole (all the ribbons start strangling the dancers...)
 


Neat idea. I do like the animated, partially complete really huge statue. The arm just attacking is a cool idea. In the same vein as the table idea, how about animating scaffolding? That turns the inanimate statue into a really dangerous falling object, in addition to this almost Kafkaesque collection of boards and lines and things dancing around.
 

Into the Woods

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