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Interesting Ryan Dancey comment on "lite" RPGs

Gentlegamer said:
Beginning characters don't have a background.

They certainly do in my campaign! Interesting ones, too. A dwarf paladin I was working on for a campaign lived half his life in an orc prison-camp mining ore and trying to keep his fellow prisoners alive, leaving him middle aged if this campaign ever begins (I'm DMing at the moment). I havn't seen a farmboy who picks up a sword to go find fame and fortune... ever. :)
 

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Gentlegamer said:
Beginning characters (1st level) in (A)D&D are peons. Their story is when they are higher level and look back on their exploits.
Yes, but please tell me they still have backgrounds. Things like being born at a previous time, etc. As far as I know, that still counts as background.
 

Gentlegamer said:
Beginning characters (1st level) in (A)D&D are peons. Their story is when they are higher level and look back on their exploits.

No, by definition, 0-level NPCs in (A)D&D are peons.

The 1st-level PC types are special - and there's a reason behind why they're special. Or do 1st-level Wizards spring from the womb in your games? ;)
 

Gentlegamer said:
Beginning characters (1st level) in (A)D&D are peons. Their story is when they are higher level and look back on their exploits.

No parents. No friends. No home town. They jump out of a pod at age 18 as a 1st level character and begin their lives. Oh wait, even that would be a background...
 

Yes, obviously they don't spontaneously come into existence. They were born at a previous time, as you note. Aside from that, they forge their story during in game adventure.
 

Gentlegamer said:
Yes, obviously they don't spontaneously come into existence. They were born at a previous time, as you note.

And the manner in which they got from their in utero beginnings to the tavern where a mysterious man offers them gold to fetch the Foozle ( ;) ) is what is generally referred to as "background" - at least among those who care about such things as imaginitive characters, which exist beyond a set of numbers on a character sheet detailing how they interact with the rules. ;)
 

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