I am preparing to run Interlopers of Ruun-Khazai from Dungeon #92 in a few weeks. Has anyone run this adventure? Do you have any advice on how to run it? What was fun? What wasn't fun?
It came out right about the time of the Stronghold book. Its an island floating in the astral plane ruled by a githyanki wizard. The PCs get caught between him, a githyanki assault team and a githzerai assault team.
Other than these three factions, there's a lot of empty space. I'd run something else but I don't have any other 13th level adventures.