I am currently playing an illusionist. I want to use illusion spells in combat, to mess with the minds of my attackers. This has caused one debate already and I'm sure more will follow. I'll throw out an example, and hopefully through feedback get an idea on how to treat these things.
I use minor image to make a blade barrier seem to appear around me. As I understand it, an attacker assumes it real until he interacts with it. So he gets no save until he tries to cross my foreboding barrier. If someone gets real brave and tries, he gets a save. If he makes it, obviously he knows it’s not real. If he doesn't make the save what happens? He takes no damage, so he knows the blades do not hurt him. I don't see how "disbelieving" is any different from "believing" at this point.
** I'm not sure if this is a rules question or a general RPG question. The rule is no damge, but what I'm more concerned with is how the case of failed save, no damage taken is played out. What is the character thinking then? **
I use minor image to make a blade barrier seem to appear around me. As I understand it, an attacker assumes it real until he interacts with it. So he gets no save until he tries to cross my foreboding barrier. If someone gets real brave and tries, he gets a save. If he makes it, obviously he knows it’s not real. If he doesn't make the save what happens? He takes no damage, so he knows the blades do not hurt him. I don't see how "disbelieving" is any different from "believing" at this point.
** I'm not sure if this is a rules question or a general RPG question. The rule is no damge, but what I'm more concerned with is how the case of failed save, no damage taken is played out. What is the character thinking then? **