I don't know how things are setup between WotC and Fluid, but I know for the Core Rules programs, it was Evermore's responsibility to create the patches. Our contract required us to not only develop the code, but to fix any bugs in it.
Evermore did not receive any additional compensation for any patches it did. That includes not only bug fixes, but adding features -- upto and including the creation of the Necromancers handbook download.
Such features were obviously an extra we decided to provide for our own reasons. But the bug fixes -- that was just part of the overall deal and written into the contract along with the compensation we were getting for the complete package. That kind of deal is and was the norm for software development in my experience.
We were contractually required to fix bugs either promptly or within a reasonable amount of time. Again, that was just part of the deal.
Of course Fluid's contract might be different. I have not seen it.
Victor
Evermore did not receive any additional compensation for any patches it did. That includes not only bug fixes, but adding features -- upto and including the creation of the Necromancers handbook download.
Such features were obviously an extra we decided to provide for our own reasons. But the bug fixes -- that was just part of the overall deal and written into the contract along with the compensation we were getting for the complete package. That kind of deal is and was the norm for software development in my experience.
We were contractually required to fix bugs either promptly or within a reasonable amount of time. Again, that was just part of the deal.
Of course Fluid's contract might be different. I have not seen it.
Victor