SableWyvern said:I would do something like this. Keep in mind, however, the PCs in my campaigns don't always outclass the opposition, and the players know it. If your players know that they can win pretty much any fight they get into, it may not work anywhere near as well.
Christian said:Well, you can't really dictate PC's actions based on an Intimidate (or Bluff, or Diplomacy) check, like you can an NPC's.
Now that's an image that I'm not going to be able to get out of my head...Darklone said:
When our kobold mage buggered a big bodyguard of another mage,

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.