Into the Dragon's Maw (Adventure)


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[sblock=OOC]Sorry for the delay folks, I’ve had a lot on my plate as I’m headed off to a conference tomorrow. As a consequence, I’ll be out of pocket probably until Monday, but I wanted to get this up before I left so that combat can continue. Apologies for lack of detail. Speed is better than nothing.[/sblock]

OOC: Round Three:
Initiative Order:
Cade – Killed a dragonling
Pell – Attacked and moved
Dragonlings - Acting Now
Lakeover - Acting w/dragonlings
Faera - Acting w/dragonlings
Ursus
Ignis


The dragonling that has been pursuing Pell bursts out of the water and flies straight towards him unleashing its poisonous breath.
Lakeover Con Save (DC 12) against Dragonling 1 breath attack: 1D20+7 = [10]+7 = 17
Dragonling 1 breath damage on Lakeover (halved for successful save): 8D6 = [6, 4, 1, 5, 2, 5, 2, 2] = 27
Lakeover takes 13 damage

The dragonling after Pell bursts fully out of the water in pursuit of the half-orc.
Recharge for Dragonling 2 breath weapon (succesful on 5 or 6): 1D6 = [3] = 3
It flies up and dives down biting and slashing at the rogue.
Dragonling 2 bite attack on Pell: 1D20+5 = [12]+5 = 17
Dragonling 2 bite damage against Pell w/ 1d6 poison damage: 1D10+3+1D6 = [2]+3+[5] = 10
10 damage
Dragonling 2 claw attack on Pell: 1D20+5 = [2]+5 = 7
Miss!

The dragonling paralyzed under the water has a realization. His mother never really loved him or his siblings. She’s kept them here half starved and so crazy that they didn’t even think it was weird that food would walk on top of the water. Now, that he’s had a moment to think, it all makes sense. He’s going to get out of here. Maybe find a little tribe of kobolds to worship him and really make something of himself. That’ll show his mom!

The final dragonling turns in the air to face Ignis.
Dragonling 6 attempt to recharge breath weapon (5 or 6): 1D6 = [1] = 1
It dives towards him wings tucked tight for speed before at the last moment pulling up to bite and slash at the genasi.
Dragonling 6 bite attack on Ignis: 1D20+5 = [2]+5 = 7
Dragonling 6 claw attack on Ignis: 1D20+5 = [17]+5 = 22
Dragonling 6 claw damage on Ignis: 1D6+3 = [4]+3 = 7
7 Damage.
 

[section]
As the dragonling falls dead to the water, the drow quickly search for her companions. Pell and Ignis were near to her. It was impossible to avoid notice a fire genasi in a dark cave, making him a moving target, but Faera couldn't also ignore Pell. "I guess I have to help both of them". Manipulating her magic, she place her curse under the dragonling attacking the half-orc, then unleashed her magical attacks again, this time targeting both, the cursed dragonling and the one attacking Ignis.

[/section]

OOC: As a bonus action, I place my Hex on the dragonling attacking Pell, and then reposition Faera to be able to attack both dragonlings, and then attack.

Attack rolls: vs Pell's dragonling (cursed)
_: 1D20+16 = [3]+16 = 19


vs Ignis' dragonling
_: 1D20+16 = [8]+16 = 24
1D20+16 = [4]+16 = 20


Damage rolls:
vs Pell's dragonling (cursed)
_: 1D10+5 = [9]+5 = 14


vs Ignis' dragonling
_: 1D10+5 = [6]+5 = 11
1D10+5 = [4]+5 = 9


Extra necrotic damage:
vs Pell's dragonling (cursed)
_: 1D6 = [2] = 2





[sblock='Mini-Stat Block']
Faera (Warlock [Pact of the Tome]) 12th level
Initiative: +2 Perception: +4 (Passive: 14)
Darkvision 120 ft.
Speed: 30'

AC: 15 (Glamoured studded armor (studded armor+1)=13 + Dex+2)
HP 87/87

In Hand: Rod of the pact keeper
Off Hand: Dagger

Character Sheet
[/sblock]
 

OOC: I had thought I'd acted for round three, but things have stalled. Lake will not move in case I'm mistaken (and so the map will remain unchanged), but I don't want people waiting on me, if that is what is happening.


Lakeover has been moving constantly. He shifts tactics. He stops, suddenly, and fires another blast into the wing of a flying wyrmling.

Another bolt at the dragooning attacking Ignis, or whichever is aloft (no disadvantage) and closest.

To hit:[roll] 1d20+11[/roll]. If a hit damage = [roll0].

[sblock=Lakeover hp=77/87]
Hp: 77/87
AC: 20 (disadvantage on attacks until hit, per turn [Displacement Cloak])
Move: 35
Init: +2
Spells: 4.3.3.3.2.1.0.0.0.
[/sblock]
 


OOC: Round Three:
Initiative Order:
Cade – Killed a dragonling
Pell – Attacked and moved
Dragonlings - Acting Now
Lakeover - Firebolt
Faera – Eldritch blast
Ursus – You’re Up!
Ignis


Lakeover and Faera’s blasts meet the dragonling above Ignis at the same time shattering bone and setting it ablaze before it tumbles end over end into the water below.
 


OOC: No access to D20 at moment so guessing


Ursus races over to one of the dragonlings engaged by his companions. His footing more sure now and more trusting of the spell keeping him afloat.

[sblock=Rolls]

Two warhammer
[roll0]
[roll1]

One sword
[roll2]

Damage

[roll3]
[roll4]

[roll5]

[/sblock]
 

Ignis

[section]
'My gratitude,' is thought to Lakeover and Faera.

The genasi contemplates the submerged victim held by his concentration while assessing the remaining two dragonling attackers. Factoring possibilities in nanoseconds, he weighs the options and calculates the better avenue of advance.

'Allow me to reciprocate.'

Ignis moves toward the stalagmite to the south to line up a clear laneway for an attack on Pell's antagonist, his off hand strained in a pulling motion from the ruby mounted atop his staff. Red energy distorts the space between as it is drawn out into a ball of fire coalescing in his palm.

Once in position, Ignis points the staff at his target and calls out, "Ixen krakawnoth!" as he throws the flaming orb at the dragonling, nearly hitting the creature. The ball of energy flies past and explodes on the cave wall beyond.

"Insufficient!"
[/section]

[sblock=Draconic]
"Fire Orb!"
[/sblock]

[sblock=Actions]
casting Chromatic Orb(Fire) on dragonling next to Pell
[roll0]
[roll1]
*+5 INT mod to damage for Empowered Evocation
[/sblock]


[sblock='Mini-Stat Block']
Ignis (Wizard) 12th level
Initiative: +2 Perception: +0
Darkvision 60 ft.
Speed: 30'

Str 10, Dex 14 +2, Con 18 +4,Int 20 +5, Wis 10, Cha 8 -1

AC: 19 (Elven chain(Chain Shirt+1)=14+Staff of power+2, Dex+2, Cloak of protection +1)
HP 65/98

In Hand:Staff of Power(15/20 charges)
Off Hand:
Current ongoing spells
Rary's Telepathic Bond cast on everyone​

spell slots: 1st 3(4), 2nd- 3(3), 3rd 3(3), 4th 3(3), 5th 2(2), 6th 1(1)

Character Sheet
[/sblock]
 
Last edited:

OOC: Ursus, looking at the map the only one you could reach in one turn (without dash) is flying 10' up so outside of melee range. There are two up. The flying one 10' up is headed towards Lakeover. There is one in melee range attacking Pell that you could dash to get to. Do you have a ranged option that you would like to swap in or would you like to move?


OOC: We will retcon Ursus' action in, so let's go ahead and move into round 4!
Round Four:
Initiative Order:
Cade –
Pell –
Dragonlings -
Lakeover -
Faera –
Ursus –
Ignis -
 

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