(IR) 1st ooc-thread of the 5th IR (open)

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Here are those population figures from the LGG someone wanted, along with the Pop/200k for base IC.
[sblock]
Name Population = (Population/200k (Base IC Assuming Minimum =1))

· Alhissa 3,836,100 =19
· Bandit Kingdoms 475,200 =2
· Bissel 123,880 =1
· Blackmoor 110,000 =1
· Bone March 310,000 =1
· Bright Lands 26,500 =1
· Celene 140,000 =1
· Dyvers 128,000 =-1
· Ekbir 1,960,000 =9
· Frost Barbarians 144,500 =1
· Furyondy 1,481,800 =7
· Geoff 70,000 =1
· Gran March 254,600 =1
· Greyhawk 160,000 =1
· Highfolk 46,000 =1
· Ice Barbarians 158,800 =1
· Irongate 71,000 =1
· Iuz, Empire Of 700,000 =2
· Keoland 1,800,000 =9
· Ket 275,000 =1
· Lendore Isles 41,000 =1
· Lordship of the Isles 266,000 =1
· North Kingdom 2,618,200 =13
· Nyrond 2,618,200 =13
· Onnwal 85,500 =1
· Pale 395,000 =1
· Paynims, Plains of the 500,000 =2
· Perrenland 468,000 =2
· Pomarj 476,000 =2
· Ratik 138,500 =1
· Rel Astra & Solnor 380,000 =1
· Rovers of the Barrens 35,000 =1
· Scarlet Brotherhood (tens of thousands) =1
· Sea Barons 154,000 =1
· Sea Princes 420,000 =2
· Shield Lands 27,000 =1
· Snow Barbarians 209,000 =1
· Sterich 144,000 = 1
· Stonehold 55,000 =1
· Sunndi 125,000 =1
· Tenh 195,000 =1
· Tiger Nomads 104,000 =1
· Tusmit 273,000 =1
· Ulek, County of 370,000 =1
· Ulek, Duchy of 392,000 =1
· Ulek, Principality of 538,400 =2
· Ull 277,400 =1
· Urnst, County of 682,200 =3
· Urnst, Duchy of 751,850 =3
· Valley of the Mage 10,000 =1
· Veluna 668,800 =3
· Verbobonc 178,800 = 1
· Wolf Nomads 120,000 =1
· Yeomanry 305,900 =1
· Zeif 1,628,300 =8
[/sblock]
 

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I checked the population count total and it came to 28 million people, give or take a couple hundred grand. I recommend all population counts be doubled to increase it to approximately 60 million people, as Serpenteye estimated.
 

Hundred percent population growth in 20 years? Who has recovered that most infamous of artifacts, The Spanish Fly? Sheesh. :D
 


That pushes the total to around 52,186,000 according to my rough estimates.
[sblock]
Name Population

Alhissa 7,000,000
Bandit Kingdoms 900,000
Bissel 300,000
Blackmoor 220,000
Bone March 620,000
Bright Lands 63,000
Celene 280,000
Dyvers 300,000
Ekbir 4,000,000
Frost Barbarians 300,000
Furyondy 3,000,000
Geoff 150,000
Gran March 510,000
Greyhawk 300,000
Highfolk 100,000
Ice Barbarians 300,000
Irongate 150,000
Iuz, Empire Of 1,400,000
Keoland 3,600,000
Ket 525,000
Lendore Isles 80,000
Lordship of the Isles 525,000
North Kingdom 4,200,000
Nyrond 4,200,000
Onnwal 170,000
Pale 700,000
Paynims, Plains of the 1,000,000
Perrenland 1,000,000
Pomarj 1,000,000
Ratik 280,000
Rel Astra & Solnor 720,000
Rovers of the Barrens 70,000
Scarlet Brotherhood (2x tens of thousands)
Sea Barons 300,000
Sea Princes 840,000
Shield Lands 60,000
Snow Barbarians 400,000
Sterich 290,000
Stonehold 110,000
Sunndi 250,000
Tenh 400,000
Tiger Nomads 200,000
Tusmit 600,000
Ulek, County of 740,000
Ulek, Duchy of 800,000
Ulek, Principality of 1,000,000
Ull 550,000
Urnst, County of 1,300,000
Urnst, Duchy of 1,400,000
Valley of the Mage 20,000
Veluna 1,200,000
Verbobonc 300,000
Wolf Nomads 240,000
Yeomanry 610,000
Zeif 3,400,000
=52,186,000
[/sblock]
 

Those figures didn't include many of the minor territories; for example, only the Pomarj and Bone March of my territories are included, leaving out the bulk of the woods and mountains wherein the overwhelming majority of my population is. The question is, are those populations not included, being entirely uncivilized and mostly nonhuman, or were they included in larger regional figures?
 

Anabstercorian said:
Guilt Puppy, the link says map-test. Will another version of the map be produced before the game starts?

Correct, just need to get in there and fix one or two things (right now the only "must-do" on my list is figuring out why the broken territories are broken)... That, and password-protect (or just hide) the editing portion, so people (other than me :) ) can't go messing with it (not that I expect anyone would, but no reason to make it an option, heh.)

Some words on the Scarlet Brotherhood, and my "PC" of sorts:

I'll be playing on behalf of the Elder Brothers, the elite of the Scarlet Brotherhood. Their names, powers, and numbers are unknown, even within much of the organization (and perhaps even to one another), but it is generally assumed that they are a mixture of monks, wizards, rogues, and clerics of Wee Jas, each around twentieth level. (Although the public doctrine of the Scarlet Brotherhood shuns magic, it is clear that this is not put into practice among the higher ranking members... Indeed, the deeper one looks at the organization, the less it appears that they have any coherent doctrine at all.)

As for the organization itself, its true politics and hierarchy are obscured by a careful system of secrecy. First, all members are required to take an oath to divulge as little information as possible, including that given to members lower in rank, or, more accurately, members who are under one's authority. Second, all members who hold any authority are instructed to give intentionally misleading and inaccurate information to their lowers, and are generally made to understand, themselves, that some of the information they are given is misleading.

As a result of this, attempts to infiltrate and unravel the organization's true structure have lead only to the conclusion that it may be impossible to unravel. Instances have been uncovered in which auhtority appears to run in circles: That is, one member has authority over another, who has authority over another, and so on leading back to that original member. In such cases, it appears that no member in the cycle was aware of its existence, each believing to know the "true" hierarchy which was hidden from there superiors. How instructions are fed into such a system from above is unclear; it has been proposed that there may be no "above," that the Elder Brothers are in fact a myth, and that the organization has dissolved under its own secrecy into a system with no true authority, whose actions and doctrines are the manifestation of thousands of interconnected whims and beliefs, systematically distorted until they no longer resemble any one power's vision of what the Brotherhood should be. Whether or not this is true, its appearance is enough to render any underlying, rigid structure invisible to those outside.

Regardless of this, no organization so large can function without charismatic leaders, and the Brotherhood has its fair share. It can be assumed from their code of secrecy that no member would be allowed to become a public figure were he to hold any significant influence in the organization, but their role in focusing the hearts and minds of its membership is no less important. Indeed, it is probably the sense of fanatical devotion that these speakers engender which allows an organization so strangely-knit to function in harmony as a coherent unit, rather than breaking off into factions or otherwise acting out of congruence.

Chief among these speakers is Brother Abbon Craylor, no doubt an accomplished member of the Brotherhood in his own right. It is his domain to handle the most important public and diplomatic affairs on behalf (or at least in the name) of the Elder Brothers. His history appears to lie primarily in espionage, and there are suspicions that such work continues, even when he is on apparently diplomatic journeys.

(Not sure if Serp prefers a concrete, singular person to an intangible group of figures... In general, I'd prefer to have the Elder Brothers considered my "PC", but if it's important to have that classed individual attached to the title, Abbon Craylor, Rog17/Mnk8)
 

Paxus Asclepius said:
Those figures didn't include many of the minor territories; for example, only the Pomarj and Bone March of my territories are included, leaving out the bulk of the woods and mountains wherein the overwhelming majority of my population is. The question is, are those populations not included, being entirely uncivilized and mostly nonhuman, or were they included in larger regional figures?
I just pulled my initial figures directly from the LGG as listed in that book. I really didn't look further into the figures, but I sort of operated under the assumption that the figures were a bit inferior because they didn't count "monstrous" populations and because in most cases "actively" controlled territories are a bit softer than the effectively controlled territories. Mostly I posted them because someone asked, and because I wanted to demonstrate why I didn't think my population figure for the Mare Mysticum was too low.

Then I saw the implications for IC figures, so I thought that was important to mention too, going by the rules as they are some people are going to be suffering quite a bit from the long shadows of the hugely populated nations of Greyhawk no matter how many fat epic wizards they have in residence to resist oppression. And I don't want to suddenly find an NPC faction of The Empire of Lynn at my own southern doorstep populated with 10 billion massively breeding orcs who are laying railroads either, so a little bit of it's self-interest. :uhoh:
 

Wow! Lots of stuff. Hope I didn't miss anything.

The more I learn about my territories, the more I think that reuniting the Elves in some fashion will be a goal. I'm writing the faction background (OK, I will be... soon... but it's in my head!), and how the Church, Celene, Yeomanry and the Pale ended up in the same boat. Also in mental progress are various missives to various other faction leaders, most of which contain more substance than "Suck eggs, you Vecna wannabe." :p

In the meantime, there are two (2) claims I'd like to contest- the Knights of Luna and Celadon forest, one of which is a mostly Elven orginization and the other of which is on Celene's doorstep. If I've got it right.

Also, Serpenteye, since Queen Yolande is so beloved by Elves in general, would it be appropriate to, along with the general small levels of control possesed by the Church of Tritherion, to have general small levels of control in the various Elven places?

I think in general, IC should be measured fractionally, since the 200,000 population marker is kind of big and there will be lots of 5% infiltration.

Melkor- the WotC Vampire Lord template. Of interest, perhaps.
 
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Some elves you mean, since as far as I know the western Oerthian elves are all part of my faction and honestly except for some pilgrims I and perhaps some high level communications I don't think we'd be in touch with the rest of the elves at all. Or, for that matter, most anyone. Though, perhaps, it might be worthwhile considering the possibilities that the elf and faerie of both sides of the world could find some middle ground . . . at some point. I mean, other elves are isolationist, but we're maintaining an absolute cloister. :D
 

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