(IR) 1st ooc-thread of the 5th IR (open)

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Edena, messanger from Gallador is a young drow male that seems to be moving with non-human, and even non-Drow grace, shadows seem to be living around him. Closer examination would reveal him as a powerful Undeath He introduces himself as Allatar the Shadow Prince, one of the many children of Gallador
 

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TO MELKOR

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Eclavdra ... giggles. A soft, pleasant giggle.
She smiles at Allatar, and wraps her arms around him most enticingly, looking up into his face, her lips pouting and graceful and beautiful.

She almost whispers the question:

'And what pleasure does Lord Gallador and his handsome Childe desire of the drow?'

The cold of undeath does not harm Eclavdra. Quite the contrary: she is basking in it, savoring it, delighting in it, letting it fill her with it's darkness and it's deathly, deadly cold. A look of ecstasy gradually envelops her face, as she embraces the undead prince.

Eclavdra awaits Allatar's reply ...

[/sblock]
 

Nac Mac Feegle said:
Serpenteye: Two questions, firstly, what's your ruling about starting with Epic PLs towards magic research, and second, would you allow a psionic version of Cooperative Spell (This would be for flavor reasons only, but I think it would fit nicely with the idea of the all of the Ascendants working together). Failing that, would it be possible for them to research a psionic power that mimiced the effects (and then possible make it permanent with Incarnate)?

I present to you the following, from the Expanded Psionic Handbook SRD:

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Telepathy [Mind-Affecting]
Level: Psychic warrior 5, telepath 5
Display: Visual; see text
Manifesting Time: 1 minute
Range: 20 ft.
Target: You and up to nine other willing psionic creatures in range
Duration: 1 min./level (D)
Power Points: 9

You link your psychic might with other psionic creatures, creating an entity more powerful than the sum of its parts.

When you manifest this power, a number of power points you designate flows from each participant into a collective pool. One individual is chosen as the metaconcert conductor by mutual consent of the other participants (this is usually the manifester, but doesn’t have to be). Until the power ends, this conductor directs the efforts of the group. Misty strands of glowing power link the brows of all the participants in a complex and shifting pattern.

All the powers of each participant are known to the mental entity created with metaconcert (which is under the conductor’s command). This entity can’t take any more actions than a normal individual, but it manifests all its powers more effectively. Each participant contributing to the entity provides a cumulative +1 bonus to save DCs that apply when manifesting a power or using a psi-like ability. Likewise, each individual provides a cumulative +1 bonus when the entity makes its own saving throws in response to powers or psi-like abilities.

If the psionic entity takes ability damage from a psionic attack the total is divided among all the members as determined by the conductor.

If the entity manifests a power that has an XP cost, all the participants pay an equal share (the conductor pays the remainder if the cost can’t be divided evenly).

Once linked, the participants must remain within a 20-foot-radius area, and as a group can move at a speed of 10 feet. If a participant moves outside the 20-foot-radius area occupied by the others (whether willingly or involuntarily), that individual drops out of the group, and the power point pool of the metaconcert is instantly recalculated.

All participants who leave before a metaconcert ends or is dismissed reclaim a number of power points equal to the current power point pool divided by the number of members. If the conductor drops out, the power ends. That same number of points is removed from the power point pool.

When a metaconcert ends normally or is dismissed, remaining power points in the pool are divided among all the participants (the conductor receives the remainder if the points can’t be divided evenly).

Augment: For every additional power point you spend, this power’s duration increases by 1 minute.

Your Council of Eight (or whatever it's called now) would enjoy a +7 bonus to effect DC's. Note that when you aid a metaconcert, you don't actually lose the ability to manifest powers - so you could, in fact, manifest metaconcert repeatedly, creating multiple combinations of the group.
Theoretically, assuming that metaconcerts can't metaconcert with themselves, you could create dozens of metaconcerts existing extant with the council, but the power point investment in to them would render this prohibitively awkward.
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Edena_of_Neith said:
TO MELKOR

[sblock]

Eclavdra ... giggles. A soft, pleasant giggle.
She smiles at Allatar, and wraps her arms around him most enticingly, looking up into his face, her lips pouting and graceful and beautiful.

She almost whispers the question:

'And what pleasure does Lord Gallador and his handsome Childe desire of the drow?'

The cold of undeath does not harm Eclavdra. Quite the contrary: she is basking in it, savoring it, delighting in it, letting it fill her with it's darkness and it's deathly, deadly cold. A look of ecstasy gradually envelops her face, as she embraces the undead prince.

Eclavdra awaits Allatar's reply ...

[/sblock]

Edena

[sblock] Allator laughs amusingly, but he is obviously surprised by Eclavdra`s behaviour! He kisses Eclavdra, and barely stops himself from biting her.

"My beautiful Lady, in the past relationship between our nations was complicated, but clearly the time has come to forge a destiny together! For of all mortal races, none are greater than Drow, true children of Darkness, striking from Shadows with cunning and ruthlessness, showing no fear, no hesitation in the struggle for Supreme Power! For Drow are predators, almost like the Nosferatu! Most of beings that dwell on the surface are nothing but prey to us, including the soft and decadent elves of the light, those tree worsippers! They all fear the Darkness, hiding themselves behind their foolish beliefs and false Gods, but now the Gods have left! The time has come for us to reclaim the surface!

My father invites the Drow to join his Concord, as Duergar and Kua-Toa did, however Drow are far greater than those two races, they will be given position equal to Nosferatu! If you do not wish to go that far, we can still ally aganst all those weak fools!"[/sblock]

OOC: Accepting the first proposal would mean merging our Powers!
 

To Melkor:

[sblock]

(Eclavdra holds that kiss for a long time, savoring it, flushing with pleasure.
Then she whispers to Allator)

'Destiny ... fate ... is truly upon us, my Lord Allator ...'

(she looks at Allator earnestly, and speaks softly and intensely)

'It ... is ... fated that the Children unite. The Gods are gone, but the Darkness remains. And ... the Darkness will always remain ...'

(she embraces him again, kisses him softly and lingeringly, and fervently whispers)

'In the sacred, beautiful Dark are we held. No blanket ever made warmer, no elixir devised more delightful, no torture conceived more painful ... and no blessing granted more exalting.'

(Eclavdra continues, softly, still gently holding him)

We stand by you, the Concord, our Kindred in Darkness.
Tell his Majesty, Gallador, that the drow stand together with him in Darkness.
Allies forever, bound together under the Darkness Eternal.

(Eclavdra then releases him, and curtseys deeply, bowing her head and lowering her eyes, in somber respect.)

And we ... are ... honored that the Concord accords us this respect and dignity, that we are truly one with them.
Lolth bless.

((This is not a merging of powers. It is an acceptance of alliance))

[/sblock]
 
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Clarification on claims

I thought I would post here before catching up, as I have been away for several hours.

First, I would like to have the following areas associated with the Baklunish as part of my claims: The isles of Azor'alq, resting ground of the legendary first dynasty of the Baklunish Empire and Tovag Baragu, the standing stones on the shores of Lake Udrukankar. I would also like to claim the Cup and Talisman of Al'Akbar (who will be showing up shortly in character), the hero deities Azor'alq and Daoud. Also, as I know of no one who has claimed them, I will claim the Silver Coins and the Emerald Order. As the last two are not really Baklunish, I can surrender them to a player of a faction whose goals are appropriate to the two organizations.

Also, I think we really should have people try to claim the unclaimed off the map powers which can possibly be relinquished for new players. As per Serpenteye's requests, I have not claimed any of the off the map powers. Yet there is no reason YOU can't claim them.

Serpenteye, I think we could benefit from a new recruiting thread to get in a couple more players. I fear that there might be a misperception of what this IR is all about or that everything that can be claimed is taken. In the 3rd IR, we had many players come in just before things kicked off who made a MAJOR impact in the game. So, if you are reading this and thinking about joining in, come on in. There are people who will be glad to help you work with a concept for player characters and nations you can run. I promise to help out.

As for the current players, I hope my suggestions have been useful. I do have a question: Would you like a list of notable NPCs associated with each nation from the Living Greyhawk Gazeteer. It will generally include information like name, alignment, class, level and often agenda. Would this be useful to anyone?

I will post more after I check some e-mails.
 

As for the current players, I hope my suggestions have been useful. I do have a question: Would you like a list of notable NPCs associated with each nation from the Living Greyhawk Gazeteer. It will generally include information like name, alignment, class, level and often agenda. Would this be useful to anyone?

It would be useful to me!
 

To Serpenteye and everyone else afterwards

With the subversion rules, it is possible not only to subvert the countries of the other players, but all the countries - period - in Greyspace.
Indeed, I could see one power morphing completely, as they lost their original holdings but took over a different country.

So, what are the other countries of Oerth (and Greyspace) ?
I don't know them all.
But here are a few, unclaimed, nations (I'm sure William could add a lot to this list.)

Any island nation on Oerth (and there are a lot of islands, big and small, on Oerth ...)
Any nation on the continent of Aquaria.
Any nation on the continent of Anakeris (including the Isle of the Phoenix.)
Any nation on the continent of Hyperboria.
Any nation on the continent of Polaria.
Any undersea nations in any of the oceans of Oerth.
Any underwater nations in any of the inland seas, lakes, and rivers of Oerth (such as the Nyr Dyv, Lake Quag, Lake Udrukankar, and Whyestil Sea)

Unclaimed nations of the Oerik Continent:

The Barbarian Seameast.
The Celestial Imperium.
The Dragon's Island.
The Tribes of Enllaves.
The Nation of Erypt.
The Island of Fireland.
Gigantea.
The Red Kingdom.
The (ruined and mostly desolate) Suel Imperium.
The Tarquis Dominions.
The Tharquish Empire.

Or how about the vast Oerthian Underdark, most of which is unexplored even by the drow and illithid?

And how about all those other worlds?

Borka: The shattered ruins (a billion asteroids) of a world, many of them filled with very angry humanoids. Perfect for subversion ...

Conantha: A world filled with sahuagin, merfolk, and other aquatic species. A whole world for those who delight in the waves ...)
Edill: The dragon world. More dragons than Krynnspace, Greyspace, and Realmspace combined (considering Krynnspace, that's saying something.) And they come in all types, shapes, and alignments. Anyone want to start subverting the dragons? (perilous, but profitable ... and oh yes, Edill has a whole bunch of other races on it, being a large, green world ...)
Ginsel (claimed but hey, it's a world, and world's have lots of space ...)
Gnibile (a whole world of undead! Just the ticket for the evil guys ...)
Greela (an elven world, for the elven players ... but it's a big world, filled with lots of spaces unknown ...)
The Grinder: asteroids. (mostly claimed, but then, there are an awful lot of asteroids ...)
Kule, Oerth's moon of Celene (it has no air, but it has caves and caverns ... and it has ruins, ripe for the picking ...)
The Moth/Anti-Liga (the burnt out star, really hot on one side, really cold on the other, if anyone is so audacious as to try and explore it ...)
Raenei, Oerth's moon of Luna (just think, an entire planet - with an atmosphere - and only one little town on it yet claimed ...)
The Spectre: a cold, disc world far from the sun and warmth, it is mostly empty. (It is claimed, but as I said, it is mostly unoccupied ...)

And of course there is Liga, the Sun. Given how the last 4 IRs went, I must wonder when someone will claim it too.

- - -

Given all of the above, and the rules for subversion, where you take over the other nation and get all it's IC, can we say ... FEAST?
 
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And it would be useful to me too, William. :)
By all means, post it. I'll claim anyone appropriate to my faction.
We need to put the 'Greyhawk' into Greyhawk. Really!

And I will update your power on the roster at once.

EDIT: William, do you have the URL to the Oerth Beyond the Flanaess link? I can't access it myself. And have a look at the megapost/roster, at the beginning of it. (Everyone should have a look.)
 
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[sblock]With the subversion rules, it is possible not only to subvert the countries of the other players, but all the countries - period - in Greyspace.
Indeed, I could see one power morphing completely, as they lost their original holdings but took over a different country.

So, what are the other countries of Oerth (and Greyspace) ?
I don't know them all.
But here are a few, unclaimed, nations (I'm sure William could add a lot to this list.)

Any island nation on Oerth (and there are a lot of islands, big and small, on Oerth ...)
Any nation on the continent of Aquaria.
Any nation on the continent of Anakeris (including the Isle of the Phoenix.)
Any nation on the continent of Hyperboria.
Any nation on the continent of Polaria.
Any undersea nations in any of the oceans of Oerth.
Any underwater nations in any of the inland seas, lakes, and rivers of Oerth (such as the Nyr Dyv, Lake Quag, Lake Udrukankar, and Whyestil Sea)

Unclaimed nations of the Oerik Continent:

The Barbarian Seameast.
The Celestial Imperium.
The Dragon's Island.
The Tribes of Enllaves.
The Nation of Erypt.
The Island of Fireland.
Gigantea.
The Red Kingdom.
The (ruined and mostly desolate) Suel Imperium.
The Tarquis Dominions.
The Tharquish Empire.

Or how about the vast Oerthian Underdark, most of which is unexplored even by the drow and illithid?

And how about all those other worlds?

Borka: The shattered ruins (a billion asteroids) of a world, many of them filled with very angry humanoids. Perfect for subversion ...

Conantha: A world filled with sahuagin, merfolk, and other aquatic species. A whole world for those who delight in the waves ...)
Edill: The dragon world. More dragons than Krynnspace, Greyspace, and Realmspace combined (considering Krynnspace, that's saying something.) And they come in all types, shapes, and alignments. Anyone want to start subverting the dragons? (perilous, but profitable ... and oh yes, Edill has a whole bunch of other races on it, being a large, green world ...)
Ginsel (claimed but hey, it's a world, and world's have lots of space ...)
Gnibile (a whole world of undead! Just the ticket for the evil guys ...)
Greela (an elven world, for the elven players ... but it's a big world, filled with lots of spaces unknown ...)
The Grinder: asteroids. (mostly claimed, but then, there are an awful lot of asteroids ...)
Kule, Oerth's moon of Celene (it has no air, but it has caves and caverns ... and it has ruins, ripe for the picking ...)
The Moth/Anti-Liga (the burnt out star, really hot on one side, really cold on the other, if anyone is so audacious as to try and explore it ...)
Raenei, Oerth's moon of Luna (just think, an entire planet - with an atmosphere - and only one little town on it yet claimed ...)
The Spectre: a cold, disc world far from the sun and warmth, it is mostly empty. (It is claimed, but as I said, it is mostly unoccupied ...)

And of course there is Liga, the Sun. Given how the last 4 IRs went, I must wonder when someone will claim it too.

- - -

Given all of the above, and the rules for subversion, where you take over the other nation and get all it's IC, can we say ... FEAST?[/sblock]

That's a pretty terrifying thought.
 

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