James Heard
Explorer
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An ethergaunt can be reasoned with. Cut off from support and the rest of there race, outnumbered on an alien world millions to one, and with very limed reasources avilible, the ethergaunts will have no choice but to negotiate with the natives of Oreth. Khen-zai is a path of logic over emotion. The emotional response is to kill 'em all and let the black ethergaunts sort it out. Logic will show that to attempt this will lead to the distruction of there colony. So logicly they must either avoid detection by the natives or compromise and work with them. Logic and self-preservation are the basic tenets of ethergaunt soceity. They may not like us, but they have no choise but to let us exist until such time as they can contact the rest of there race. Only then will the gloves come off.the Forsaken One said:Ethergaunt society serves the dual goals of philisophical progress and self-preservation. The Khen-zai define progress as the culling of emotion in order to approach perfect rationality. They define self-reservation as the removal of any threat to their carefully developed objective philosophy. The inhabitants of the Material Plane threaten both philosophy and preservation, and hence must be destroyed.
The Power creep in this IRis NOTHING compared to the Power inflation and Land-grabs that happened in IR3. There seemed no rhyme or reason to some of the claims made back then.James Heard said:The power creep in this IR's preparations has been extraordinary, and honestly not what I would prefer or do myself. I'm committed to hanging about though, as long as no one twists my arm or something. Mostly because I'm curious as to what it's all about, and so many people seemed to be so fond of the previous ones. So, respectfully, I'll stick to the gnomes. I'm afraid that TFO's apparent intended play style wouldn't be particularly fun for me even if he were playing a faction of pacificst kobold paladins. As far as I'm concerned Lynn and the Mare Mysticum are dead to me. Viva le gnomes.
If my neighbours would want peace if I went on a killing spree, they had better work for peace through diplomacy. My enemies will have to earn their peace and so will I when I get myself in a tight spot.Compromise. You and James want opposing things.
So I would rule on a compromise that gave you both what you basically wanted.
I love you.An ethergaunt can be reasoned with.
Preach on =] You're on a winning streakThe Power creep in this IRis NOTHING compared to the Power inflation and Land-grabs that happened in IR3. There seemed no rhyme or reason to some of the claims made back then.
Radiant said:Spread through any means arcane, psionic and mundane:
So many worries in this world.
Ethergaunts eradicating your population?
Hordes of Underdark denizes scouring your landscape?
Pesky Paladins destroying your favoured undead?
Do not despair good people of Greyhawk.
The Sikari are now available.
If it threatens you we lend you the best trained troops you could ever want.
If your man are disheartned we will show them hope.
If your enemy is invading your land we will protect your towns and citizens.
If you're too broke we will cut you a deal!
Our soulwarped warriors are one hundred percent loyal and reliable, can be trasnported instantly to any location the customer requires and are capable of performing any military duty you find yourself in need of.
If you are interested in more infortmation or would prefer to view a demonstration, our emissaries are on the way to YOUR capital right now to provide extensive and free council on any possible buisness arrangement.
Whatever you need, be it a small unit to garisson a city close to riot or a whole army to launch a major invasion, the CLAW mercenary company is your best choice.
the speaker:
That's the map of my dreams! Great job James. Thanks.James Heard said:New map time, with some adjustments. Have fun.
Edena_of_Neith said:A SUGGESTION TO SERPENTEYE, FORSAKEN ONE, AND JAMES. AND ANABSTERCORIAN (down at the bottom of the post.) ANY EVERYONE ELSE (by default!)
Serpenteye, what do YOU think of my proposal?
The Forsaken One said:I hate from being barred from options... And I was discussing other alternatives with SE over email this afternoon and we aren't finished on that yet (I believe).
Edena_of_Neith said:Compromise. You and James want opposing things.
So I would rule on a compromise that gave you both what you basically wanted.
I don't think it would mess the rest of us up too badly, since we will unite to kill those infernal Ethergaunt. Heh. You know we will!
Unless of course, Vecna shows up and allies with them. I wouldn't put it past Serpenteye to do something like that ... (chuckles ruefully)
That ethereal flu again eh?In fact, I'd rather ban Forsaken Ones faction entirely, and that's not on the agenda.
I have the core book. Let me know how old your guy is and I'll give you the details. If you want to keep it secret, E-mail me.Melkor said:A request: Does anyone have those Ravenloft 3rd edition books where advancements for elder Vampires is described?
James Heard said:I'm happy with the way things are now, with me in Polaria (which is the southern ice continent, not Hyperboria the northern one). My only concern is that everyone else seems to be in such a tissy because I've "left all that work" behind. It's no big deal, it's all saved and I'm happy to have created it. I don't need to actually use it though to justify some sense of abuse of my time. It's just not a factor.
In fact, this way I get to explore Polarian gnomes and their bestest friends the kobolds if I have time before or around Xmas. I moved so that Forsaken One could do as he'd like and because it doesn't bother me to scoot over and let him do his thing. My only concerns are whether or not I've got a notion that I'm now persona non grata because I've changed factions (even though I've really not interacted with anyone, never planned much on interacting with anyone, was only writing much about my faction for the joy of showing off my mad writing skillz) and that I be able to find a faction that very few people would care about away from the business of Oerth.
Bugbear said:I suport your choce of faction. And I have no doubts about Serpenteye's GMing abilites. He won't let them get out of hand unless the other players let them get out of hand. remember this isn't a computer game where a peice of bad code can throw everything out of whack. Serpenteye is a person (I assume) and therefore can use better judgement than a game AI in ballancing factions aganst each other.
~Bugbear~